Tom Flint
Tom Flint

Dr Tom Flint

Associate Professor

Biography

Dr Tom Flint is Imaginary Chair of the British Computer Society Interactions Specialist Group. This position was created to reflect Tom’s work on the role of imagination, story telling and practice in Human Computer Interaction. Tom has a history of designing and building bespoke computing interactions. Tom’s work concentrates on people and their relationships with technology.

Tom's research interests focus on cultural heritage, the creative industries and computing's role in these disciplines. His work explores the use of digital media and computing technology to communicate art collections and visitor attractions. Tom has collaborated with sculpture park Jupiter Artland since 2011 to build numerous digital interventions. An accomplished practitioner and creative technologist, Tom collaborates with artists to produce interactive work.

Tom is an advocate for the transformative power of taking control of technology. Tom runs projects and events that introduce children and young people to computing. Working in higher education for over 15 years, his first job was teaching HTML to prisoners who had never seen the Web. He graduated from a PhD titled "Appropriating interaction" in 2016.

Tom’s experience has seen him work as a BT technician; BT paid for him to undertake part time study which led him to go to university. During his final year at university Tom founded a publishing company which launched two titles, The Lock a guide for Camden and Sleaze Nation a youth culture and style magazine that is considered influential. This led to a career launching digital projects in the early days of the Web.

He was eventually head hunted by Urban Outfitters when they launched in Europe. He worked there for some time, before studying an MA in Digital Media at London Metropolitan University and entering academia. Tom has worked as a lecturer in digital media at London Metropolitan University and the School of Computing at Edinburgh Napier University. He is currently an associate professor in the School of Design.

Research Groups

News

Events

Esteem

Advisory panels and expert committees or witness

  • Imaginary Chair BCS Interaction Specialist Group

 

Editorial Activity

  • Advisory Board of Interacting with Computers Journal

 

Fellowships and Awards

  • Fellow of RSA
  • MEMorial project, including Tom Flint awarded residency at The Museum of Loss and Renewal.

 

Grant Funding Panel Member

  • Tom Flint on Alt-W awards panel

 

Invited Speaker

  • Invited Podcast for BCS HCI 2020 Doctoral Consortium
  • Adapting to Covid-19: Creating Memorable Experiences in Virtual Spaces
  • Tom Flint talks on narrative at BCS HCI Doctoral Consortium 2020
  • Computer Science Seminar Contemporary Sculpture, Computing and Blended Space at Keele university
  • Interface Immersive Experience Event
  • Tom Flint Panel Speaker at Edinburgh International Science Festival
  • Invited Talk - I do believe in Fairies I do I do. University of Sunderland research seminar.

 

Media Activity

  • Jupiter Artland in Minecraft reported in The Independent
  • Jupiter Artland in Minecraft reported in The National
  • Jupiter Artland in Minecraft reported on STV website
  • Jupiter Artland in Minecraft reported in The Scotsman
  • Jupiter Artland in Minecraft reported in The Herald
  • Jupiter Artland in Minecraft featured on BBC This Morning Scotland
  • Jupiter Artland in Minecraft reported on ITV website
  • Jupiter Artland 2 page spread in Edinburgh Evening News
  • Jupiter Artland in Minecraft reported in This is Local London
  • Jupiter Artland in Minecraft reported in The Times
  • Jupiter Artland in Minecraft reported in The Mail online
  • Explore a virtual sculpture park in Minecraft with Jupiter Artland’s open source digital playground
  • Build your own 'digital Lego' sculptures in Jupiter Artland’s Minecraft experience
  • Jupiter Artland opens virtual sculpture park in Minecraft.
  • Jupiter Artland in Minecraft reported in national press.
  • STV Report on Science Festival includes School of Computing lecturers
  • Edinburgh Mini Maker Faire Video features Tom Flint

 

Public/Community Engagement

  • School of Computing at Edinburgh Mini Maker Faire
  • School of Computing at Edinburgh Mini Maker Faire
  • Tom Flint and School of Computing at Maker Faire
  • School of Computing at local Maker Faire
  • School of Computing display at Edinburgh Mini Maker Faire
  • Student Work displayed at National Maker Faire
  • Mini Maker Faire features School of Computing

 

Reviewing

  • Reviewer for the Journal Digital Creativity

 

Date


50 results

Getting unstuck: Information problem solving in high school STEM students and evidence of metacognitive knowledge

Presentation / Conference
Richter, T., Muir, L., Flint, T., Hall, H. & Smith, C. (2017, June)
Getting unstuck: Information problem solving in high school STEM students and evidence of metacognitive knowledge. Paper presented at i3- information: interactions and impact, Aberdeen, Scotland
This presentation reports the initial findings from an ongoing empirical study which aims to evaluate how students seek, use, and think about information when they encounter p...

Designing for mixed reality with children

Presentation / Conference
Flint, T. (2017, May)
Designing for mixed reality with children. Paper presented at Researching with and for children: Place, pedagogy and play, University of Edinburgh, Edinburgh, Scotland

Appropriating interaction

Thesis
Flint, T. E. Appropriating interaction. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/453421
This thesis is concerned with the fact that people routinely appropriate interactive technology. Much of the work in this project was conducted at The Public, an interactive a...

The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park

Conference Proceeding
Flint, T., Turner, P., & Banach, A. (2016)
The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park. In J. C. Read, & P. Stenton (Eds.), IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. , (680-683). https://doi.org/10.1145/2930674.2938613
This is a demonstration of a Minecraft facsimile of Jupiter Artland, a sculpture park on the outskirts of Edinburgh. With the cooperation of primary school children we develop...

What do Dovecot Weavers Do All Day?

Digital Artefact
Flint, T., Wall, Z., & McKelvey, A. (2016)
What do Dovecot Weavers Do All Day?. [https://www.tomflint.co.uk/]
This bespoke VR Experience enables the user to virtually step inside Dovecot Tapestry Studios.

Jupiter Artland in Minecraft

Digital Artefact
Flint, T. (2016)
Jupiter Artland in Minecraft. [https://www.jupiterartland.org/digital/minecraftproject]
This is a facsimile of Jupiter Artland created in Minecraft. The Minecraft world has been used to investigate remote connection with the sculpture park. The world is availab...

Fiction for design: appropriating Hollywood techniques for design fictions

Book Chapter
Flint, T. (2016)
Fiction for design: appropriating Hollywood techniques for design fictions. In P. Turner, & T. Harviainen (Eds.), Digital Make-Believe (49-66). Cham, Switzerland: Springer. https://doi.org/10.1007/978-3-319-29553-4_4
There is evidence that narratives told in a structured manner are more likely to be convincing to an audience. Design Fictions are an increasingly popular medium in HCI. It is...

Jupiter Artland Minecraft Experience

Digital Artefact
Flint, T., & McGregor, I. (2016)
Jupiter Artland Minecraft Experience. [https://vimeo.com/166204060]
This Android application is free to download from the Google Play Store. This mixed reality game connects the real world with a virtual Minecraft version of Jupiter Artland. ...

Enactive appropriation

Journal Article
Flint, T., & Turner, P. (2016)
Enactive appropriation. AI & society, 31(1), 41-49. https://doi.org/10.1007/s00146-015-0582-y
The appropriation of digital artefacts involves their use, which has changed, evolved or developed beyond their original design. Thus, to understand appropriation, we must und...

Looking at technology with Parkour eyes.

Presentation / Conference
Flint, T., & Turner, P. (2014, June)
Looking at technology with Parkour eyes. Paper presented at Interaction Design and Children, Aarhus University, Denmark
This workshop paper discusses the theme of repurposing and its relationship to appropriation. By centering on the social, cultural aspect of appropriation we link it to afford...

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