Simulating Dynamic Vehicle Routing Problems with Athos
Hoffman, B., Guckert, M., Chalmers, K., & Urquhart, N. (2019)
Simulating Dynamic Vehicle Routing Problems with Athos. In Proceedings of the 33rd International ECMS Conference on Modelling and Simulation ECMS 2019, (296-302). https://doi.org/10.7148/2019-0296
Complex routing problems, such as vehicle routing problems with additional constraints, are both hard to solve and hard to express in a form that is accessible to the human ex...
Athos - A Model Driven Approach to Describe and Solve Optimisation Problems
Hoffman, B., Chalmers, K., Urquhart, N., & Guckert, M. (2019)
Athos - A Model Driven Approach to Describe and Solve Optimisation Problems. https://doi.org/10.1145/3300111.3300114
Implementing solutions for optimisation problems with general purpose high-level programming languages is a time consuming task that can only be carried out by professional so...
Towards reducing complexity of multi-agent simulations by applying model-driven techniques
Hoffman, B., Chalmers, K., Urquhart, N., Farrenkopf, T., & Guckert, M. (2018)
Towards reducing complexity of multi-agent simulations by applying model-driven techniques. In Y. Demazeau, B. An, J. Bajo, & A. Fernández-Caballero (Eds.), Advances in Practical Applications of Agents, Multi-Agent Systems, and Complexity: The PAAMS Collection. PAAMS 2018, 187-199. https://doi.org/10.1007/978-3-319-94580-4_15
Creating multi-agent simulations is a challenging task often requiring programming skills at the professional software developer level. Model driven methods of software develo...
A Domain-Specific Language For Routing Problems
Hoffmann, B., Hoffman, B., Guckert, M., Farrenkopf, T., Chalmers, K., & Urquhart, N. (2018)
A Domain-Specific Language For Routing Problems. In L. Nolle, A. Burger, C. Tholen, J. Werner, & J. Wellhausen (Eds.), Proceedings of the 32nd EUROPEAN CONFERENCE ON MODELLING AND SIMULATIONhttps://doi.org/10.7148/2018-0262
Vehicle Routing Problems (VRPs) are commonly used as benchmark optimisation problems and they also have many applications in industry. Using agent-based approaches to solve VR...
Collaborative Diffusion on the GPU for Path-Finding in Games
McMillan, C., Hart, E., & Chalmers, K. (2015)
Collaborative Diffusion on the GPU for Path-Finding in Games. In A. M. Mora, & G. Squillero (Eds.), Applications of Evolutionary Computation; Lecture Notes in Computer Science, (418-429). https://doi.org/10.1007/978-3-319-16549-3_34
Exploiting the powerful processing power available on the GPU in many machines, we investigate the performance of parallelised versions of pathfinding algorithms in typical ga...