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Rivera, E. S. (2018). Game on!. Ology: Reviews in Applied Sciences, 1, 8-9. doi:10.14297/ras.v1i1.4
Diving into a diverse array of case studies in gamification and gameful design in higher education, Kevin Bell’s Game on! is a series of brief looks that feel in-depth.
Chalmers, C., Cook, B., Foxcroft, G. R., & Hunter, R. H. F. (1989). Luteinizing hormone response to an oestradiol challenge in 5 intersex pigs possessing ovotestes. Reproduction, 87(2), 455-461. doi:10.1530/jrf.0.0870455
After challenge with oestradiol benzoate, the mean maximum LH concentration in 5 XX intersex pigs possessing ovarian and testicular tissue, or only testicular tissue, was 2\m=...
Rivera, E. S., & Garden, C. L. P. (in press). Theory and Games: Developing a methof for gamifying Higher Education. In EDULEARN18 Proceedings
Gamification, the use of game attributes in non-game context, is used in the private sector as well as education. Research into Gamified Learning (GL) often focuses on case...
Senior Lecturer, Teaching Fellow
Garden, C. L. P., & Rivera, E. S. (in press). Putting theory into practice: gamification for student engagement. In EDULEARN18 Proceedings
Gamification is the use of game design elements in a non-game contexts . It is an intervention that has been used in a business setting for a number of years and is now bec...