Aldhous, J., Hetherington, R. & Turner, P. (in press). The Digital Rubber Hand Illusion. In Proceedings of British HCI 2017 – Digital Make-BelieveISBN n/a
The rubber hand illusion (RHI) is a body ownership illusion whereby congruently stroking a fake rubber hand and a subject's hidden hand while observing the rubber hand produce...
Flint, T., Turner, P. & Banach, A. (2016). The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park. In Read, J. C. & Stenton, P. (Eds.). IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children, 680-683. doi:10.1145/2930674.2938613. ISBN 9781450343138
This is a demonstration of a Minecraft facsimile of
Jupiter Artland, a sculpture park on the outskirts of
Edinburgh. With the cooperation of primary school
children we develop...
Turner, P., Turner, S., & Tzovaras, D. (2004). Reliving VE day with activated schemata. In Proc. 8th International Workshop on Presence, 33-38
This paper reports some preliminary work on the
IntoMyWorld candidate Presence II project. One of the key
components of IntoMyWorld is a mixed reality ‘album’ of
Aim The project will investigate and further develop novel synthetic image rendering technologies into an innovative mediation system (a Virtual Environment) that provides close-to photo-realistic 3D ...
Scottish Funding Council
Information and Communication Technologies have the capacity to transcend organisational boundaries and allow work to be done in new ways on a distributed basis (both co-localisation and de-localisati...
Turner, P., & Turner, S. (2004). Insideness-Outsideness: characterizing the experiences of real and virtual places. In Presence 2004, 340-346
An alternate approach to characterizing and describing experiences of both real and virtually recreated places is described both in theoretical and empirical terms.
Hetherington, R., Crerar, A. & Turner, P. (2004). A question of realism. In User-Centered Interaction Paradigms for Universal Access in the Information Society, 68-76. doi:10.1007/978-3-540-30111-0_6. ISBN 978-3-540-23375-6
We present the results of an exploratory study investigating the feasibility of using multimedia software to teach life skills to adults with learning difficulties. As a precu...
Turner, P., Davenport, E., & Turner, S. (2003). Care and involvement: a classification of user experience. In P. Turner, E. Davenport, & S. Turner (Eds.), Second Workshop on Space, Spatiality and Technologies
(2003). Spaces, Spatiality and Technology . In P. Turner, & E. Davenport (Eds.), Proceedings of the Second Workshop on Space, Spatiality and Technologydoi:10.1007/1-4020-3273-0
Turner, P. & McGregor, I. (2004). Telling people about virtual places: A qualitative perspective. ISBN 8497056493
This paper presents an investigation into how sound
can be used to create a sense of place (that is, the sense
of being in that particular place). In the study, people
Turner, P. (2003). Users as abstractions. In Horton, K. & Davenport, E. (Eds.). Workshop on SocioTechnical Action
Turner, P., McGregor, I., Turner, S. & Carroll, F. (2003). Evaluating soundscapes as a means of creating a sense of place
We report an empirical study into the creation of, and
response to, a soundscape of a computer centre. We contrast
the use of presence questionnaires, as means of assessing th...
Turner, P. & Turner, S. (2002). Where am I? Place as the basis for Presence. In Turner, P. & Davenport, E. (Eds.). Workshop on Space, Spatiality and Technologies
Turner, S., Turner, P., Raguenaud, C. & Kennedy, J. (2002). Telling Tales: Narratives Of Classification And Control In The Design Of Taxonomic Software. In Proceedings of Design Research Society Conference: Common Ground, September, 2002
This paper draws on concepts from the structuralist analysis of narrative to explore aspects of
the role of stories in the small group design process. A brief review of releva...
Turner, P. & Turner, S. (2001). An affordance-based framework for CVE evaluation. In People and Computers XVII – The Proceedings of the Joint HCI-UPA Conference, 89-104. doi:10.1007/978-1-4471-0105-5_6. ISBN 978-1-85233-659-2
We argue that a conceptual framework is required to support the
practical evaluation of collaborative virtual environments. We propose
such a framework based on an extended, t...
Turner, P. & Turner, S. (1999). Cui Bono?. In Proceedings of the 1st French-British Virtual Reality International Workshop
Turner, P., Turner, S. & Horton, J. (1998). Is Activity Theory an adequate account of the use of multiple artefacts in cooperative working?. In Wright, P. & Fields, R. (Eds.). The Proceeding of the Second International Workshop on Understanding Work and Designing Artefacts
This investigation examines various methods for evaluating interactivity and engagement with technology. By using a static model, namely the interactive gallery at The Public...
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
This thesis describes the development of the HI-risk method to assess socio-tec...