Citation
Hollett, R., Tomkinson, S., Illingworth, S., Power, B., & Harper, T. (2022). Evidence that digital game players neglect age classification systems when deciding which games to play. PLOS ONE, 17(2), https://doi.org/10.1371/journal.pone.0263560
Authors
Keywords
Video games, Games, Computer games, Advertising, Australia, Social media, Marketing, Surveys
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