Research Output
Supporting offline activities on interactive surfaces
  This paper argues that inherent support for offline activities -- activities that are not sensed by the system -- is one of strongest benefits of tangible interaction over more traditional interface paradigms. By conducting two studies with single and paired users on a simple tangible tabletop scheduling application, this paper explores how tabletop interfaces could be designed to better support such offline activities. To focus its exploration, it looks at offline activities in terms of how they support cognitive work, such as aiding exploration of problem spaces or lowering task complexity. This paper concludes with insights relating to the form, size, and location for spaces that afford offline actions, and also the design of tangible tokens themselves.

  • Date:

    10 February 2013

  • Publication Status:

    Published

  • Publisher

    Association for Computing Machinery (ACM)

  • DOI:

    10.1145/2460625.2460648

  • Library of Congress:

    QA75 Electronic computers. Computer science

  • Dewey Decimal Classification:

    006.3 Artificial intelligence

Citation

Esteves, A., Scott, M., & Oakley, I. (2013). Supporting offline activities on interactive surfaces. In TEI 2013 - Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, 147-154. https://doi.org/10.1145/2460625.2460648

Authors

Keywords

Tangible interaction, offline activities, embodied cognition

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