Buwert, P. (2016). Designers are seizing Wall Street – but can they improve your life?
Designers are seizing Wall Street – but can they improve your life?
Kettley, S., & Smyth, M. (2006). Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 2006, 17-22. doi:10.1007/978-1-84628-664-3
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like n...
Joel, S., Smyth, M., & Rodgers, P. (2004). An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.
This research will investigate the nature of interactions between people and experience-oriented technologies such as new-media artw...
If the UK is to address its energy reduction targets, it is vital to understand energy use behaviours and to devise technology that positi...