STEM educational engagement through competition, sport and wearable technology
Presentation / Conference
James, D., Lee, J., Ohgi, Y., Petrone, N., Willis, C., Ferrier, B., …Parker, J. (2022, June)
STEM educational engagement through competition, sport and wearable technology. Poster presented at International Sports Engineering Association: The Engineering of Sport 14, Purdue University, US
Gamified Learning in Higher Education: An Instructional Design Method to Improve Engagement
Book Chapter
Garden, C., & Rivera, E. (in press)
Gamified Learning in Higher Education: An Instructional Design Method to Improve Engagement. In O. Bernardes, V. Amorim, & A. Carrizo Moreira (Eds.), Handbook of Research on the Influence and Effectiveness of Gamification in Education. IGI Global. https://doi.org/10.4018/978-1-6684-4287-6
Gamification and Design Thinking can be thought of as part of Instructional Design (ID) in the Higher Education (HE) context. Each of these fields has much to learn from the o...
Evolving ecologies in digital education - A perspective from Scotland
Presentation / Conference
Drumm, L., & Zike, J. (2022, May)
Evolving ecologies in digital education - A perspective from Scotland. Paper presented at Irish Learning Technology Association’s Annual Conference ‘EdTech 2022’, University College Cork
Ecosystems balance in a delicate dynamic of motion and change. When hit with a disturbance, an ecosystem's resilience is tested and any vacuum quickly filled by those well-sui...
Curation and collaboration as activism: emerging critical practices of #FemEdTech
Journal Article
Beetham, H., Drumm, L., Bell, F., Mycroft, L., & Forsythe, G. (2022)
Curation and collaboration as activism: emerging critical practices of #FemEdTech. Learning, Media and Technology, 47(1), 143-155. https://doi.org/10.1080/17439884.2021.2018607
The inequities rooted in our education systems and wider societies have been thrown into relief by responses to the COVID-19 pandemic. This paper presents four situational stu...
Translational Applications of Wearable Sensors in Education: Implementation and Efficacy
Journal Article
Ferrier, B., Lee, J., Mbuli, A., & James, D. A. (2022)
Translational Applications of Wearable Sensors in Education: Implementation and Efficacy. Sensors, 22(4), https://doi.org/10.3390/s22041675
Background: Adding new approaches to teaching curriculums can be both expensive and complex to learn. The aim of this research was to gain insight into students' literacy and ...
Digital Pedagogy & Learning Design
Presentation / Conference
Drumm, L. (2021, November)
Digital Pedagogy & Learning Design. Paper presented at The EdTech & Digital Learning Conference, Online
The CATE Collection: Together in Collaborative Educational Leadership
Book
Tolson, D., Watchman Smith, N., Irving-Bell, D., & Weaver, M. (Eds.)
(2021). The CATE Collection: Together in Collaborative Educational Leadership. Higher Education Academy
The inaugural CATE Collection is a resource for all involved in higher education, who have a passion for innovation in learning and teaching that is evidence-informed, proven ...
Parallel Programming Made Simple: Using Groovy Parallel Patterns
Book
Kerridge, J. (2021)
Parallel Programming Made Simple: Using Groovy Parallel Patterns. Copenhagen: Bookboon.com
The use of the Groovy Parallel Patterns Library is described, using many diverse examples, showing how a parallel application can be easily created from existing sequential co...
Creative Thinking Level 6 Summary
Other
Cochrane, R., & Heathcote, K. (2021)
Creative Thinking Level 6 Summary. Edinburgh
A new qualification in Creative Thinking offered at SCQF Level 6 in schools across Scotland. Embedding contemporary teaching and learning theory to provide the transferable, ...
Creative Thinking Level 5 Summary
Other
Cochrane, R., & Heathcote, K. (2021)
Creative Thinking Level 5 Summary. Edinburgh
A new qualification in Creative Thinking offered at SCQF Level 5 in schools across Scotland. Embedding contemporary teaching and learning theory to provide the transferable, ...