Aldhous, J., Hetherington, R. & Turner, P. (in press). The Digital Rubber Hand Illusion. In Proceedings of British HCI 2017 – Digital Make-BelieveISBN n/a
The rubber hand illusion (RHI) is a body ownership illusion whereby congruently stroking a fake rubber hand and a subject's hidden hand while observing the rubber hand produce...
Flint, T., Turner, P. & Banach, A. (2016). The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park. In Read, J. C. & Stenton, P. (Eds.). IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children, 680-683. doi:10.1145/2930674.2938613. ISBN 9781450343138
This is a demonstration of a Minecraft facsimile of
Jupiter Artland, a sculpture park on the outskirts of
Edinburgh. With the cooperation of primary school
children we develop...
Hetherington, R., Crerar, A. & Turner, P. (2004). A question of realism. In User-Centered Interaction Paradigms for Universal Access in the Information Society, 68-76. doi:10.1007/978-3-540-30111-0_6. ISBN 978-3-540-23375-6
We present the results of an exploratory study investigating the feasibility of using multimedia software to teach life skills to adults with learning difficulties. As a precu...
Aim The project will investigate and further develop novel synthetic image rendering technologies into an innovative mediation system (a Virtual Environment) that provides close-to photo-realistic 3D ...
Scottish Funding Council
Information and Communication Technologies have the capacity to transcend organisational boundaries and allow work to be done in new ways on a distributed basis (both co-localisation and de-localisati...
Turner, P. & McGregor, I. (2004). Telling people about virtual places: A qualitative perspective. ISBN 8497056493
This paper presents an investigation into how sound
can be used to create a sense of place (that is, the sense
of being in that particular place). In the study, people
Turner, P. (2003). Users as abstractions. In Horton, K. & Davenport, E. (Eds.). Workshop on SocioTechnical Action
Turner, P., McGregor, I., Turner, S. & Carroll, F. (2003). Evaluating soundscapes as a means of creating a sense of place
We report an empirical study into the creation of, and
response to, a soundscape of a computer centre. We contrast
the use of presence questionnaires, as means of assessing th...
Turner, P. & Turner, S. (2002). Where am I? Place as the basis for Presence. In Turner, P. & Davenport, E. (Eds.). Workshop on Space, Spatiality and Technologies
Turner, S., Turner, P., Raguenaud, C. & Kennedy, J. (2002). Telling Tales: Narratives Of Classification And Control In The Design Of Taxonomic Software. In Proceedings of Design Research Society Conference: Common Ground, September, 2002
This paper draws on concepts from the structuralist analysis of narrative to explore aspects of
the role of stories in the small group design process. A brief review of releva...
Turner, P. & Turner, S. (2001). An affordance-based framework for CVE evaluation. In People and Computers XVII – The Proceedings of the Joint HCI-UPA Conference, 89-104. doi:10.1007/978-1-4471-0105-5_6. ISBN 978-1-85233-659-2
We argue that a conceptual framework is required to support the
practical evaluation of collaborative virtual environments. We propose
such a framework based on an extended, t...
Turner, P. & Turner, S. (1999). Cui Bono?. In Proceedings of the 1st French-British Virtual Reality International Workshop
Turner, P., Turner, S. & Horton, J. (1998). Is Activity Theory an adequate account of the use of multiple artefacts in cooperative working?. In Wright, P. & Fields, R. (Eds.). The Proceeding of the Second International Workshop on Understanding Work and Designing Artefacts
Turner, P., Rogers, A. & Turner, S. (1996). Seeing the wood for the TREEs. In Proceedings 'Interfaces for all’ ERCIM conference
Turner, P., Davenport, E. & Van de Walle, G. (2003). Familiarity as changing perception. In Proc. European Conference on Cognitive Ergonomics 12
Turner, P., Davenport, E. & Van de Walle, G. (2003). Familiarity as changing perception. In Reed, D. J., Baxter, G. & Blythe, M. (Eds.). Twelfth European Conference on Cognitive Ergonomics, 171-179
Turner, P., Turner, S. & Wilson, L. (2008). Do web pages have personalities?. In Norros, L., Koskinen, H., Salo, L. & Savioja, P. (Eds.). Designing beyond the Product –, 53-60. ISBN 978-951-38-6339-5
We are fundamentally social animals: we are geared to understanding each other; to gauging each other's moods and states of mind; and we are very adept at judging each others ...
This thesis describes the development of the HI-risk method to assess socio-tec...
This investigation examines various methods for evaluating interactivity and engagement with technology. By using a static model, namely the interactive gallery at The Public...
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...