Principal Research Fellow
Senior Research Fellow
Lecturer in Engineering Design
Corney, J., Vasantha, G. A., Lynn, A., Jagadeesan, A., Acur, N., Smith, M., & Agarwal, A. (2013). Computing the incomputable with human processing units. In Intelligent interactive technologies and multimedia, 14-24. https://doi.org/10.1007/978-3-642-37463-0_2
Initially commercial crowdsourcing services (such as Amazon’s Mechanical Turk) were focused largely on providing micro-labor services for tasks such as image labeling and text...
Vasantha, G., Hussain, R., Roy, R., & Corney, J. (2013). Requirements for Computer-Aided Product-Service Systems Modeling and Simulation. In ICoRD'13, 773-784. https://doi.org/10.1007/978-81-322-1050-4_61
The design of product-service systems (PSS) is a co-production process which involves the manufacturer, customer and suppliers as well as any other stakeholders. This multi-or...
Vasantha, G. A., Chakrabarti, A., & Corney, J. (2012). Influences of Design Tools on Concepts Generation. In DS 73-1 Proceedings of the 2nd International Conference on Design Creativity Volume 1, 127-136
Concept generation plays a vital role in establishing a broader foundation in the design process to create novel products. In globalized, collaborative, designing scenario, un...
Scottish Funding Council
Citizen Bank is looking to work with the University to explore the potential of using technology as a mechanism to aid in community participation. This collaboration seeks to explore the technical req...
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Senior Content Producer & Research Fellow
Annamalai Vasantha, G. V., Hussain, R., Cakkol, M., & Roy, R. (2013). Product-Service Systems Design Using Stakeholders’ Information. In A. Chakrabarti (Ed.), CIRP Design 2012, 353-366. https://doi.org/10.1007/978-1-4471-4507-3_34
Product-Service System (PSS) provides added value to customers through integrated product and service offerings. Currently, the development of PSS solutions is ad hoc and the ...
Kettley, S., & Smyth, M. (2007). Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 2006, 17-22. https://doi.org/10.1007/978-1-84628-664-3
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like n...
Joel, S., Smyth, M., & Rodgers, P. (2004). An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.
Felgen, L., Grieb, J., Lindemann, U., Pulm, U., Chakrabati, A., & Vijaykumar, G. (2004). The impact of cultural aspects on the design process. In D. Marjanović (Ed.), Proceedings of the 8th international design conference : DESIGN 2004, 1475-1480
Due to increasing globalisation, the development of products is no longer restricted to one place, it is more and more characterised by distributed design teams, who work in d...
Mival, O., Cringean, S., & Benyon, D. (2004). Personification technologies: developing artificial companions for older people. In CHI 2004 conference proceedings : Connect
This paper reports on the work of the UTOPIA project, a consortium of four Scottish universities concerned with technology issues for older people, focusing specifically on ar...
Mival, O. (2002). In search of the cybermuse: supporting creative activity within product design. In J. Mottram, L. Candy, & T. Kavanagh (Eds.), Creativity & cognition : proceedings of the fourth Creativity & Cognition Conference : exhibition papers and posters : Loughborough University, Loughborough, 47-48
Smyth, M. (1997). The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development, 146-153
Smyth, M., & Knott, R. P. (1993). The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together, 287-291
Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in t...
Garner, S. W., Scrivener, S. A. R., Clarke, A. A., Clark, S., Connolly, J. H., Palmen, H., …Smyth, M. G. (1990). The use of design activity for research into Computer Supported Co-operative Work (CSCW). In J. Smith (Ed.), DATER 91, 84-96
This paper describes current research at Loughborough University in the field of Computer Supported Co-operative Working (CSCW). The project, which is funded by the Informatio...
Smyth, M. & Helgason, I. (2015). Life at the local scale: an alternative perspective on the urban. In Hybrid Cities - data to the peopledoi:10.13140/RG.2.1.3740.2083
The study of cities has risen to the top of research agendas in the last decade, raising the question of how to study something as vast and eclectic as cities. This paper prop...
This research will investigate the nature of interactions between people and experience-oriented technologies such as new-media artw...