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21 results

GPU-accelerated depth codec for real-time, high-quality light field reconstruction

Journal Article
Koniaris, B., Kosek, M., Sinclair, D., & Mitchell, K. (2018)
GPU-accelerated depth codec for real-time, high-quality light field reconstruction. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 1(1), 1-15. https://doi.org/10.1145/3203193
Pre-calculated depth information is essential for efficient light field video rendering, due to the prohibitive cost of depth estimation from color when real-time performance ...

Empowerment and embodiment for collaborative mixed reality systems: Empowerment and Embodiment

Journal Article
Pan, Y., Sinclair, D., & Mitchell, K. (2018)
Empowerment and embodiment for collaborative mixed reality systems: Empowerment and Embodiment. Computer Animation and Virtual Worlds, 29(3-4), https://doi.org/10.1002/cav.1838
We present several mixed‐reality‐based remote collaboration settings by using consumer head‐mounted displays. We investigated how two people are able to work together in these...

From Faces to Outdoor Light Probes

Journal Article
Calian, D. A., Lalonde, J., Gotardo, P., Simon, T., Matthews, I., & Mitchell, K. (2018)
From Faces to Outdoor Light Probes. Computer Graphics Forum, 37(2), 51-61. doi:10.1111/cgf.13341
Image‐based lighting has allowed the creation of photo‐realistic computer‐generated content. However, it requires the accurate capture of the illumination conditions, a task n...

Compressed Animated Light Fields with Real-time View-dependent Reconstruction

Journal Article
Koniaris, C., Kosek, M., Sinclair, D., & Mitchell, K. (2019)
Compressed Animated Light Fields with Real-time View-dependent Reconstruction. IEEE Transactions on Visualization and Computer Graphics, 25(4), 1666-1680. https://doi.org/10.1109/tvcg.2018.2818156
We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint head motion....

Feature-preserving detailed 3D face reconstruction from a single image

Conference Proceeding
Li, Y., Ma, L., Fan, H., & Mitchell, K. (2018)
Feature-preserving detailed 3D face reconstruction from a single image. In CVMP '18 Proceedings of the 15th ACM SIGGRAPH European Conference on Visual Media Productiondoi:10.1145/3278471.3278473
Dense 3D face reconstruction plays a fundamental role in visual media production involving digital actors. We improve upon high fidelity reconstruction from a single 2D photo ...

IRIDiuM+: deep media storytelling with non-linear light field video

Conference Proceeding
Kosek, M., Koniaris, B., Sinclair, D., Markova, D., Rothnie, F., Smoot, L., & Mitchell, K. (2017)
IRIDiuM+: deep media storytelling with non-linear light field video. In SIGGRAPH '17 ACM SIGGRAPH 2017 VR Village. https://doi.org/10.1145/3089269.3089277
We present immersive storytelling in VR enhanced with non-linear sequenced sound, touch and light. Our Deep Media (Rose 2012) aim is to allow for guests to physically enter re...

Image Based Proximate Shadow Retargeting

Conference Proceeding
Casas, L., Fauconneau, M., Kosek, M., Mclister, K., & Mitchell, K. (2018)
Image Based Proximate Shadow Retargeting. In Proceedings of Computer Graphics & Visual Computing (CGVC) 2018https://doi.org/10.2312/cgvc.20181206
We introduce Shadow Retargeting which maps real shadow appearance to virtual shadows given a corresponding deformation of scene geometry, such that appearance is seamlessly ma...

Social Implications of Crowdsourcing in Rural Scotland

Journal Article
Vasantha, G., Corney, J., Acur, N., Lynn, A., Jagadeesan, A., Smith, M., & Agrawal, A. (2014)
Social Implications of Crowdsourcing in Rural Scotland. International Journal of Social Science & Human Behavior Study, 1(3), 47-52
Various surveys mentioned that the commercial benefits of Internet crowdsourcing are reaped largely by people located in metro areas and smaller cities. The impact of crowdsou...

Product-Service Systems Design Using Stakeholders’ Information

Conference Proceeding
Annamalai Vasantha, G. V., Hussain, R., Cakkol, M., & Roy, R. (2013)
Product-Service Systems Design Using Stakeholders’ Information. In A. Chakrabarti (Ed.), CIRP Design 2012, 353-366. https://doi.org/10.1007/978-1-4471-4507-3_34
Product-Service System (PSS) provides added value to customers through integrated product and service offerings. Currently, the development of PSS solutions is ad hoc and the ...

IPS2 Design Process: A Comparative Study between Literature and Industrial Approaches

Book Chapter
Annamalai Vasantha, G. V., Hussain, R., Roy, R., & Erkoyuncu, J. A. (2013)
IPS2 Design Process: A Comparative Study between Literature and Industrial Approaches. In Y. Shimomura, & K. Kimita (Eds.), The Philosopher's Stone for Sustainability, (411-416). Berlin, Heidelberg: Springer Verlag. https://doi.org/10.1007/978-3-642-32847-3_69
Although the merits of Industrial product-service systems (IPS2) have been widely reported in the literature, the methodologies currently used to design IPS2 are not yet matur...
8 results

PerAda (PANORAMA)

2008 - 2011
The project finished on 31/06/11 and was evaluated as "Excellent: the project has fully achieved its objectives and technical goals for the period and has even exceeded expectations" The reviewers co...
Funder: European Commission | Value: £761,800

Youth School: Donor and Beneficiary Interactions "Funding Lab"

2014 - 2015
User Experience report detailing system technology, persona's, scenarios, wire-frame and recommendations for future work. Partial on-line prototype developed utilising HTML5, CSS3 and JavaScript.Partn...
Funder: Scottish Funding Council | Value: £5,000

UrbanIxD

2013 - 2014
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Funder: European Commission | Value: £297,920

KTP Payfont Ltd

2015 - 2017
To create the ability in Payfont to research and deliver, using Universal Design principles and processes based on BS8878, the optimal secure user experience (UX) in secure transactions
Funder: Innovate UK | Value: £135,030

Walks & Waterfalls Innovation Voucher

2018 - 2018
Walks and Waterfalls is a multi-channel interactive project intended to design and roadmap a blended experience between a fine art photography book, a mobile augmented reality app and physical locatio...
Funder: Scottish Funding Council | Value: £5,000

Trucomment

2013 - 2014
A report for a start-up company on the categories of potential customers, their requirements and expectations, and a rationale for development priorities to ensure maximum commercialisation and moneti...
Funder: Scottish Funding Council | Value: £4,950

Ed Physio

2011 - 2011
A prototype was successfully developed showing proof of concept of the idea. See the Case study for more details.
Funder: Scottish Funding Council | Value: £5,000

Visit_University

2014 - 2014
Due to a change in business focus by the client, some anticipated material was not available to the university and so the project was shortened (by 30%) and realigned. A Report was delivered containin...
Funder: Scottish Funding Council | Value: £2,583