EniSpace: Evaluating Navigation in Information Space
McCall, R., & Benyon, D. (1998)
EniSpace: Evaluating Navigation in Information Space. In P. De Bra, & J. J. Leggett (Eds.), Proceedings of WebNet World Conference on the WWW and Internet 1999, 1344-1345
Traditional methods of evaluating usability such as heuristic evaluation and cognitive walkthrough do not address all issues relating to navigation. This is despite the fact t...
A software tool for evaluating navigation
McCall, R., & Benyon, D. (1997)
A software tool for evaluating navigation. In J. May, J. Siddiqui, & J. Wilkinson (Eds.), HCI’98 Conference Companion, 72-73
Traditional methods of evaluating the usability of software systems largely ignore the problem of navigation within computer based environments. In contrast the 'Navigation of...
DIY Community WiFi Networks: Insights on Participatory Design
Smyth, M., & Helgason, I. (2019)
DIY Community WiFi Networks: Insights on Participatory Design. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3290607.3313073
This paper presents a first version of a set of insights developed collaboratively by researchers during a three-year participatory design project spread across four European ...
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task
Mackamul, E. B., & Esteves, A. (2018)
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. In SUI '18 Symposium on Spatial User Interactionhttps://doi.org/10.1145/3267782.3267793
This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that descr...
TraceMatch: a computer vision technique for user input by tracing of animated controls
Esteves>, A., Clarke, C., Bellino, A., Esteves, A., Velloso, E., & Gellersen, H. (2016)
TraceMatch: a computer vision technique for user input by tracing of animated controls. In UbiComp '16 Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, (298-303). https://doi.org/10.1145/2971648.2971714
Recent works have explored the concept of movement correlation interfaces, in which moving objects can be selected by matching the movement of the input device to that of the ...
Crafted Evolution - The creation of the HyperHive Series
Vones, K. (2017)
Crafted Evolution - The creation of the HyperHive Series. In Conference Proceedings. https://doi.org/10.6084/m9.figshare.4746934
The following paper describes the conception and creation of the HyperHive Series of interactive pendants. This practice-led research analyses how the recent emergence of term...
Making and Unfinishedness: Designing Toolkits for Negotiation
Smyth, M., & Helgason, I. (2017)
Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899
The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovat...
Towards the Posthuman: Materiality and process in the creation of stimulus-responsive jewellery objects
Vones, K. (2014)
Towards the Posthuman: Materiality and process in the creation of stimulus-responsive jewellery objects. In All Makers Now?
The idea of creating a jewellery organism that comes alive on the body has fascinated and inspired my research ever since learning about the potential inherent in smart materi...
Adaptive systems: from intelligent tutoring to autonomous agents
Benyon, D., & Murray, D. (1993)
Adaptive systems: from intelligent tutoring to autonomous agents. Knowledge-Based Systems, 6(4), 197-219. https://doi.org/10.1016/0950-7051%2893%2990012-i
Computer systems which can automatically alter aspects of their functionality or interface to suit the needs of individuals or groups of users have appeared over the years in ...
Adaptive systems: A solution to usability problems
Benyon, D. (1993)
Adaptive systems: A solution to usability problems. User Modeling and User-Adapted Interaction, 3(1), 65-87. https://doi.org/10.1007/bf01099425
Improving the usability of computer systems is perhaps the most important goal of human-computer interaction research. Current approaches to usability engineering tend to focu...