Making and Unfinishedness: Designing Toolkits for Negotiation
Smyth, M., & Helgason, I. (2017)
Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899
The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovat...
Towards the Posthuman: Materiality and process in the creation of stimulus-responsive jewellery objects
Vones, K. (2014)
Towards the Posthuman: Materiality and process in the creation of stimulus-responsive jewellery objects. In All Makers Now?
The idea of creating a jewellery organism that comes alive on the body has fascinated and inspired my research ever since learning about the potential inherent in smart materi...
Complex Pleasures: Designing Optional interactions for Public Spaces
Helgason, I. Complex Pleasures: Designing Optional interactions for Public Spaces. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/1022893
This research aims to contribute to knowledge about the design of interactive systems sited in public spaces. In particular, the study concerns "optional interactions" where s...
Influences of Design Tools on Concepts Generation
Vasantha, G. A., Chakrabarti, A., & Corney, J. (2012)
Influences of Design Tools on Concepts Generation. In DS 73-1 Proceedings of the 2nd International Conference on Design Creativity Volume 1, 127-136
Concept generation plays a vital role in establishing a broader foundation in the design process to create novel products. In globalized, collaborative, designing scenario, un...
The Lions' Gate: Towards a Permaculture-inspired Blended Space
Egan, C., Thompson, R., & O'Dowd, A. (in press)
The Lions' Gate: Towards a Permaculture-inspired Blended Space. https://doi.org/10.1145/3338103.3338110
In light of the devastating ecological effects of climate breakdown and with human well-being under severe stress, this paper presents The Lions' Gate-an in-development, urban...
DIY Community WiFi Networks: Insights on Participatory Design
Smyth, M., & Helgason, I. (2019)
DIY Community WiFi Networks: Insights on Participatory Design. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3290607.3313073
This paper presents a first version of a set of insights developed collaboratively by researchers during a three-year participatory design project spread across four European ...
A Probabilistic Design Reuse Index
Vasantha, G., Sherlock, A., Corney, J., & Quigley, J. (2018)
A Probabilistic Design Reuse Index. In ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, (V02BT03A047
The benefits of being able to create a number of product variations from a limited range of components, or sub-assemblies, are widely recognized. Indeed it is clear that compa...
A New Approach for Patent Use in Student Design Engineering Projects
Maclachlan, R., Wodehouse, A., & Vasantha, G. (2018)
A New Approach for Patent Use in Student Design Engineering Projects. In DS 93: Proceedings of the 20th International Conference on Engineering and Product Design Education (E&PDE 2018)
This paper presents a new philosophy for patent use in student design projects; patents are more valuable when viewed as creative and learning resources rather than as a list ...
The impact of cultural aspects on the design process
Felgen, L., Grieb, J., Lindemann, U., Pulm, U., Chakrabati, A., & Vijaykumar, G. (2004)
The impact of cultural aspects on the design process. In D. Marjanović (Ed.), Proceedings of the 8th international design conference : DESIGN 2004, 1475-1480
Due to increasing globalisation, the development of products is no longer restricted to one place, it is more and more characterised by distributed design teams, who work in d...
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task
Mackamul, E. B., & Esteves, A. (2018)
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. In SUI '18 Symposium on Spatial User Interactionhttps://doi.org/10.1145/3267782.3267793
This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that descr...