Beat Haiku: interactive poetry application.
Helgason, I. (2012)
Beat Haiku: interactive poetry application. In NordiCHI’12 Making sense through design, (777-778). https://doi.org/10.1145/2399016.2399142
This application invites the user to create short Haiku poems by selecting and arranging words that are displayed onscreen. The web-based application is presented on a touchsc...
A new adaptive broadcasting approach for mobile ad hoc networks
Bani Khalaf, M., Al-Dubai, A., & Buchanan, W. J. (2010)
A new adaptive broadcasting approach for mobile ad hoc networks. In Proceedings of 2010 6th Conference on Wireless Advanced (WiAD). , (1-6). https://doi.org/10.1109/WIAD.2010.5544944
Mobile ad hoc networks (MANETs) have been gaining tremendous attention owing to the advances in wireless technologies accompanied by many applications and implementations. How...
A conference panel - but not as we know it!
McEwan, T., England, D., O'Neill, E., Bryan-Kinns, N., & Finlay, J. (2007)
A conference panel - but not as we know it!. In D. Ramduny-Ellis, & D. Rachovides (Eds.), People and computers XXI : HCI-- but not as we know it : proceedings of HCI 2007, the 21st British HCI Group Annual Conference, University of Lancaster, UK, 3-7 September 2007, 1-2
This panel will take the form of a public debate about whether the conference of which it forms part has a future. Academic conferences are increasingly hard to cost-justify a...
A framework for engineering metaphor at the user interface
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000)
A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), (301-322). ISSN 0953-5438
Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situa...
A scalable plane-based broadcast algorithm for 3D-Mesh networks
Al-Dubai, A., Ould-Khaoua, M., & Mackenzie, L. (2002)
A scalable plane-based broadcast algorithm for 3D-Mesh networks. In Proceedings of the Eleventh Euromicro Conference on Parallel,Distributed and Network-Based Processing (Euro-PDP’03), 149-156. doi:10.1109/empdp.2003.1183581
Broadcast algorithms for wormhole–switched meshes
have been widely reported in the literature. However,
most of these algorithms handle broadcast in a sequential
manner and do...
A Performance Study of Path Based Multicast Communication Algorithms
Al-Dubai, A., & Romdhani, I. (2006)
A Performance Study of Path Based Multicast Communication Algorithms. In International Symposium on Parallel Computing in Electrical Engineering (PARELEC 2006), 245-250. doi:10.1109/parelec.2006.7
Multicast communication?s history has been driven by many schemes; however, a few have shown their efficiency on interconnection networks. Among these schemes, path based mult...
A software tool for evaluating navigation
McCall, R., & Benyon, D. (1997)
A software tool for evaluating navigation. In J. May, J. Siddiqui, & J. Wilkinson (Eds.), HCI’98 Conference Companion, 72-73
Traditional methods of evaluating the usability of software systems largely ignore the problem of navigation within computer based environments. In contrast the 'Navigation of...
Instant messaging: using log files to identify patterns of interaction in group of teenage users.
Davison, B., & Buckner, K. (2005)
Instant messaging: using log files to identify patterns of interaction in group of teenage users. In A. Sloane (Ed.), Home-oriented informatics and telematics : proceedings of the IFIP WG 9.3 HOIT2005 conference. , (277-290). https://doi.org/10.1007/11402985_20
This paper presents preliminary findings on teenagers’ use of instant messaging (IM) as an example of an Internet technology. The results are quantitative, being drawn from th...
Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings.
Presentation / Conference
Mival, O., & Benyon, D. (2013, April)
Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. Paper presented at CHI2013 workshop on Blended Interaction Spaces., Paris, France
In this paper, we present a methodology for the design,
development and implementation of ICEs (Interactive
Collaborative Environments) in real world industrial
settings. The ...
In search of the cybermuse: supporting creative activity within product design.
Mival, O. (2002)
In search of the cybermuse: supporting creative activity within product design. In J. Mottram, L. Candy, & T. Kavanagh (Eds.), Creativity & cognition : proceedings of the fourth Creativity & Cognition Conference : exhibition papers and posters : Loughborough University, Loughborough, 47-48
No abstract available.