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The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Assessing the available and accessible evidence: how personal reputations are determined and managed online.

Presentation / Conference
Ryan, F., Cruickshank, P., Hall, H., & Lawson, A. (2015, June)
Assessing the available and accessible evidence: how personal reputations are determined and managed online. Paper presented at Information: interactions and impact (i3) 2015
This paper is concerned with how online information contributes to the determination of personal reputations. The term “personal reputation” in this context means the reputati...

Personal online reputation: the development of an approach to investigate how personal reputation is evaluated and managed in online environments.

Conference Proceeding
Ryan, F., Cruickshank, P., Hall, H., & Lawson, A. (2016)
Personal online reputation: the development of an approach to investigate how personal reputation is evaluated and managed in online environments. In IDIMC 2016: Exploring our digital shadow - from data to intelligence, (98-108
The main theme of the paper is the development of a framework to investigate how online information is used in the creation, building, and evaluation of personal reputations. ...

Emotional and aesthetic attachment to digital artefacts

Journal Article
Turner, P., & Turner, S. (2012)
Emotional and aesthetic attachment to digital artefacts. Cognition, Technology and Work, https://doi.org/10.1007/s10111-012-0231-x
We report a pair of repertory grid studies that explore the attachment people have for digital and nondigital artefacts. In the first study we found no clear distinctions betw...

Place, Sense of Place, and Presence

Journal Article
Turner, P., & Turner, S. (2006)
Place, Sense of Place, and Presence. Presence: Teleoperators and Virtual Environments, 15(2), 204-217. https://doi.org/10.1162/pres.2006.15.2.204
Recreating real places--as distinct from virtual spaces or environments--using virtual reality technology raises a series of significant challenges. Fortunately there is a lar...

Designing with blends: Conceptual foundations of human-computer interaction and software engineering methods.

Book
Imaz, M., & Benyon, D. (2007)
Designing with blends: Conceptual foundations of human-computer interaction and software engineering methods. MIT Press
This work talks about how recent research in cognitive science offers new ways to understand the interaction of people and computers and develops a new literacy for well-infor...

The relationship between creativity and attention in adults

Journal Article
Carruthers, L., MacLean, R., & Willis, A. (2018)
The relationship between creativity and attention in adults. Creativity Research Journal, 30(4), 370-379
Creativity is a valuable attribute that involves the generation of original ideas; attention is a vital function that facilitates information selection. There is some evidence...

Music Generated Narratives: Elaborating the Da Capo Interview Technique

Journal Article
Cortazzi, M., Pilcher, N., & Jin, L. (2018)
Music Generated Narratives: Elaborating the Da Capo Interview Technique. Qualitative Report, 23(10),
Qualitative researchers draw on multiple, creative ways to elicit participant narratives. Our previous use of playing researcher-selected music to participants to elicit narra...

The impact of external facial features on the construction of facial composites

Journal Article
Brown, C., Portch, E., Skelton, F. C., Fodarella, C., Kuivaniemi-Smith, H., Herold, K., …Frowd, C. D. (2019)
The impact of external facial features on the construction of facial composites. Ergonomics, 62(4), 575-592. https://doi.org/10.1080/00140139.2018.1556816
Witnesses may construct a composite face of a perpetrator using a computerised interface. Police practitioners guide witnesses through this unusual process, the goal being to ...

An application of caricature: How to improve the recognition of facial composites

Journal Article
Frowd, C., Bruce, V., Ross, D., McIntyre, A. & Hancock, P. J. B. (2007)
An application of caricature: How to improve the recognition of facial composites. Visual Cognition. 15(8), 954-984. doi:10.1080/13506280601058951. ISSN 1350-6285
Facial caricatures exaggerate the distinctive features of a face and may elevate the recognition of a familiar face. We investigate whether the recognition of facial composite...