Being-with: a study of familiarity
Turner, P. (2008)
Being-with: a study of familiarity. Interacting with Computers, 20, 447-454. https://doi.org/10.1016/j.intcom.2008.04.002
How people learn to use an interactive device has always been an important field of research in human-computer interaction (HCI). The theoretical bases of which have ranged fr...
The role of appropriation in the design of engaging artefacts
Presentation / Conference
Flint, T., & Turner, P. (2011, May)
The role of appropriation in the design of engaging artefacts. Paper presented at Re-Thinking Technology in Museums 2011
Creating engaging artefacts is a key objective for anyone involved in the design and implementation of interactive media. This is particularly true for those artefacts that co...
Where am I? Place as the basis for Presence.
Turner, P., & Turner, S. (2002)
Where am I? Place as the basis for Presence. In P. Turner, & E. Davenport (Eds.), Workshop on Space, Spatiality and Technologies
Users as abstractions
Turner, P. (2003)
Users as abstractions. In K. Horton, & E. Davenport (Eds.), Understanding sociotechnical action : workshop proceedings, 31-39
No Abstract available.
Appropriating Affordances. Three Practice Based Explorations
Flint, T. (2017)
Appropriating Affordances. Three Practice Based Explorations. In T. Flint, L. Hall, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017). https://doi.org/10.14236/ewic/HCI2017.36
Affordance and Appropriation are related. An effective way of examining these phenomena is through practice. This paper discusses practice based exploration of affordance in t...
Place and placelessness in virtual environments.
Turner, P., Turner, S., Carroll, F., Benyon, D., McCall, R. & Smyth, M. (2002)
Place and placelessness in virtual environments. In Proc. 6th Annual International Workshop on Presence
Re-creating Edinburgh: adopting the tourist gaze.
Burrows, L., Turner, S. & Turner, P. (2009)
Re-creating Edinburgh: adopting the tourist gaze. In Neerincx, M. & Brinkman, W. (Eds.). Proceedings of ECCE 2010
Motivation – The work described in this paper investigated the potential of a low fidelity desktop application using the metaphor of the ‘tourist gaze’ in conveying a sense of...
Affordance as context.
Turner, P. (2005)
Affordance as context. Interacting with Computers. 17, 787-800. doi:10.1016/j.intcom.2005.04.003. ISSN 0953-5438
The concept of affordance is relatively easy to define, but has proved to be remarkably difficult to engineer. This paradox has sparked numerous debates as to its true nature....
Turner, P., & Turner, S. (1999)
Cui Bono?. In Proceedings of the 1st French-British Virtual Reality International Workshop
No abstract available.
Fiction for design: appropriating Hollywood techniques for design fictions.
Flint, T. (2016)
Fiction for design: appropriating Hollywood techniques for design fictions. In P. Turner, & T. Harviainen (Eds.), Digital Make-Believe, 49-66. BMC. https://doi.org/10.1007/978-3-319-29553-4_4
There is evidence that narratives told in a structured manner are more likely to be convincing to an audience. Design Fictions are an increasingly popular medium in HCI. It is...