Virtualizing the real: a virtual reality contemporary sculpture park for children
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...
Flint, T., & Turner, P. (2016)
Enactive appropriation. AI & society, 31(1), 41-49. https://doi.org/10.1007/s00146-015-0582-y
The appropriation of digital artefacts involves their use, which has changed, evolved or developed beyond their original design. Thus, to understand appropriation, we must und...