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Coordinated parallel views for the exploratory analysis of microarray time-course data.

Conference Proceeding
Craig, P., Kennedy, J., & Cumming, A. (2005)
Coordinated parallel views for the exploratory analysis of microarray time-course data. https://doi.org/10.1109/CMV.2005.5
Microarray time-course data relate to the recorded activity of thousands of genes, in parallel, over multiple discrete points in time during a biological process. Existing tec...

Towards visualising temporal features in large scale microarray time-series data.

Conference Proceeding
Craig, P., Kennedy, J., & Cumming, A. (2002)
Towards visualising temporal features in large scale microarray time-series data. https://doi.org/10.1109/IV.2002.1028809
Current techniques for visualising large-scale microarray data are unable to present temporal features without reducing the number of elements being displayed. This paper intr...

Runtime Implementation of Modular Radiance Transfer.

Conference Proceeding
Loos, B., Antani, L., Mitchell, K., Nowrouzezahrai, D., Jarosz, W., & Sloan, P. (2011)
Runtime Implementation of Modular Radiance Transfer. In ACM SIGGRAPH 2011 Talks, (59:1-59:1). https://doi.org/10.1145/2037826.2037905
Real-time rendering of indirect lighting significantly enhances the sense of realism in video games. Unfortunately, previously including such effects often required time consu...

Poxels: polygonal voxel environment rendering

Conference Proceeding
Miller, M., Cumming, A., Chalmers, K., Kenwright, B., & Mitchell, K. (2013)
Poxels: polygonal voxel environment rendering. In Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology - VRST '14, 235-236. doi:10.1145/2671015.2671125
We present efficient rendering of opaque, sparse, voxel environments with data amplified in local graphics memory with stream-out from a geomery shader to a cached vertex buff...

Light factorization for mixed-frequency shadows in augmented reality

Conference Proceeding
Nowrouzezahrai, D., Geiger, S., Mitchell, K., Sumner, R., Jarosz, W., & Gross, M. (2011)
Light factorization for mixed-frequency shadows in augmented reality. In Mixed and Augmented Reality (ISMAR), 2011 10th IEEE International Symposium on, (173-179). https://doi.org/10.1109/ISMAR.2011.6092384
Integrating animated virtual objects with their surroundings for high-quality augmented reality requires both geometric and radio-metric consistency. We focus on the latter of...

A Task Taxonomy for Temporal Graph Visualisation

Journal Article
Kerracher, N., Kennedy, J., & Chalmers, K. (2015)
A Task Taxonomy for Temporal Graph Visualisation. IEEE Transactions on Visualization and Computer Graphics, 21(10), 1160-1172. https://doi.org/10.1109/tvcg.2015.2424889
By extending and instantiating an existing formal task framework, we define a task taxonomy and task design space for temporal graph visualisation. We discuss the process invo...

The believability of hyper realistic characters in animated movies.

Conference Proceeding
Hetherington, R. (2015)
The believability of hyper realistic characters in animated movies. https://doi.org/10.1145/2814464.2814478
In a pilot study, participants were asked to watch sets of short movie excerpts featuring performances of a human actor, and 5 animated characters of varying human likeness an...

Visualization beyond the desktop--the Next Big Thing.

Journal Article
Roberts, J. C., Ritsos, P. D., Badam, S. K., Brodbeck, D., Kennedy, J., & Elmqvist, N. (2014)
Visualization beyond the desktop--the Next Big Thing. IEEE Computer Graphics and Applications, 34(6), 26-34. https://doi.org/10.1109/MCG.2014.82
Visualization is coming of age. With visual depictions being seamlessly integrated into documents, and data visualization techniques being used to understand increasingly larg...

OSCAM-optimized stereoscopic camera control for interactive 3D

Journal Article
Oskam, T., Hornung, A., Bowles, H., Mitchell, K., & Gross, M. (2011)
OSCAM-optimized stereoscopic camera control for interactive 3D. ACM transactions on graphics, 30, 189. https://doi.org/10.1145/2024156.2024223
This paper presents a controller for camera convergence and interaxial separation that specifically addresses challenges in interactive stereoscopic applications like games. I...

OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D

Journal Article
Oskam, T., Hornung, A., Bowles, H., Mitchell, K., & Gross, M. (2011)
OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D. ACM transactions on graphics, 30, 189:1-189:8. https://doi.org/10.1145/2070781.2024223
This paper presents a controller for camera convergence and interaxial separation that specifically addresses challenges in interactive stereoscopic applications like games. I...