A Review of Predictive Quality of Experience Management in Video Streaming Services
Torres Vega, M., Perra, C., De Turck, F., & Liotta, A. (2018)
A Review of Predictive Quality of Experience Management in Video Streaming Services. IEEE Transactions on Broadcasting, 64(2), 432-445. https://doi.org/10.1109/tbc.2018.2822869
Satisfying the requirements of devices and users of online video streaming services is a challenging task. It requires not only managing the network quality of service but als...
Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data
Gkatzia, D., Hastie, H., & Lemon, O. (2014)
Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data. In Proceedings of the Conference Volume 1: Long Papers. , (1231-1240). https://doi.org/10.3115/v1/p14-1116
We present a novel approach for automatic report generation from time-series data, in the context of student feedback generation. Our proposed methodology treats content selec...
Self-Learning Power Control in Wireless Sensor Networks
Chincoli, M., & Liotta, A. (2018)
Self-Learning Power Control in Wireless Sensor Networks. Sensors, 18(2), 1-29. https://doi.org/10.3390/s18020375
Current trends in interconnecting myriad smart objects to monetize on Internet of Things applications have led to high-density communications in wireless sensor networks. This...
The Social Impact of Digital Youth Work: What Are We Looking For?
Pawluczuk, A., Webster, G., Smith, C., & Hall, H. (2019)
The Social Impact of Digital Youth Work: What Are We Looking For?. Media and Communication, 7(2), 59-68. https://doi.org/10.17645/mac.v7i2.1907
Digital youth work is an emerging field of research and practice which seeks to investigate and support youth-centred digital literacy initiatives. Whilst digital youth work p...
A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation
Gkatzia, D., Cercas Curry, A., Rieser, V., & Lemon, O. (2015)
A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation. In Proceedings of the 15th European Workshop on Natural Language Generation, 112-113. https://doi.org/10.18653/v1/w15-4720
Decision-making is often dependent on uncertain data, e.g. data associated with confidence scores, such as probabilities. A concrete example of such data is weather data. We w...
Security for Cyber-Physical Systems in Healthcare
Saleem, K., Tan, Z., & Buchanan, W. (2017)
Security for Cyber-Physical Systems in Healthcare. In Health 4.0: How Virtualization and Big Data are Revolutionizing Healthcare (233-251). Springer. https://doi.org/10.1007/978-3-319-47617-9_12
The great leap forward of cyber-physical systems has made provision for future personalized medicine. However, these systems are prone to cyber attacks. To provide patients wi...
Review of e-Frailty evaluation frameworks.
Presentation / Conference
Smales, A., Buchanan, W. J., & Thuemmler, C. (2015, January)
Review of e-Frailty evaluation frameworks. Paper presented at HIS 2015, Edinburgh
This paper outlines some of the key methods used to evaluate frailty and provide important metrics for the implementation of an e-Frailty framework. Frailty is an emergent pro...
Resilience of Video Streaming Services to Network Impairments
Torres Vega, M., Perra, C., & Liotta, A. (2018)
Resilience of Video Streaming Services to Network Impairments. IEEE Transactions on Broadcasting, 64(2), 220-234. https://doi.org/10.1109/tbc.2017.2781125
When dealing with networks, performance management through conventional quality of service (QoS)-based methods becomes difficult and is often ineffective. In fact, quality eme...
An Edge-Based Architecture to Support Efficient Applications for Healthcare Industry 4.0
Pace, P., Aloi, G., Gravina, R., Caliciuri, G., Fortino, G., & Liotta, A. (2019)
An Edge-Based Architecture to Support Efficient Applications for Healthcare Industry 4.0. IEEE Transactions on Industrial Informatics, 15(1), 481-489. https://doi.org/10.1109/tii.2018.2843169
Edge computing paradigm has attracted many interests in the last few years as a valid alternative to the standard cloud-based approaches to reduce the interaction timing and t...
From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes
Gkatzia, D., Rieser, V., Bartie, P., & Mackaness, W. (2015)
From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes. In Proceedings of the 2015 Conference on Empirical Methods in Natural Language Processing, 1936-1942. https://doi.org/10.18653/v1/d15-1224
Predicting the success of referring expressions (RE) is vital for real world applications such as navigation systems. Traditionally, research has focused on studying Referring...