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195 results

Making places: visualization, interaction and experience in urban space

Journal Article
Smyth, M., Trigueiros, P., Helgason, I., Coelho, A., Gallacher, S., Burrows, A., …Penha, R. (2015)
Making places: visualization, interaction and experience in urban space. Interaction Design and Architecture(s) IxDetA, 25, 813-816
Preface to the focus section: Making places: visualization, interaction and experience in urban space Cities are exciting and people continue to be drawn to urban areas beca...

Personification technologies: developing artificial companions for older people.

Conference Proceeding
Mival, O., Cringean, S., & Benyon, D. (2004)
Personification technologies: developing artificial companions for older people. In CHI 2004 conference proceedings : Connect
This paper reports on the work of the UTOPIA project, a consortium of four Scottish universities concerned with technology issues for older people, focusing specifically on ar...

Fall of Humans: Interactive tabletop games and transmedia storytelling.

Conference Proceeding
Dionisio, M., Gujaran, A., Pinto, M., & Esteves, A. (2015)
Fall of Humans: Interactive tabletop games and transmedia storytelling. In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, (401-404). https://doi.org/10.1145/2817721.2823477
This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that ta...

Extending the semiotics of embodied interaction to blended spaces.

Journal Article
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...

Emotional and aesthetic attachment to digital artefacts

Journal Article
Turner, P., & Turner, S. (2012)
Emotional and aesthetic attachment to digital artefacts. Cognition, Technology and Work, https://doi.org/10.1007/s10111-012-0231-x
We report a pair of repertory grid studies that explore the attachment people have for digital and nondigital artefacts. In the first study we found no clear distinctions betw...

Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings.

Presentation / Conference
Mival, O., & Benyon, D. (2013, April)
Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. Paper presented at CHI2013 workshop on Blended Interaction Spaces., Paris, France
In this paper, we present a methodology for the design, development and implementation of ICEs (Interactive Collaborative Environments) in real world industrial settings. The ...

In search of the cybermuse: supporting creative activity within product design.

Conference Proceeding
Mival, O. (2002)
In search of the cybermuse: supporting creative activity within product design. In J. Mottram, L. Candy, & T. Kavanagh (Eds.), Creativity & cognition : proceedings of the fourth Creativity & Cognition Conference : exhibition papers and posters : Loughborough University, Loughborough, 47-48
No abstract available.

An ethnographical orientated study of designers in a collaborative design project.

Conference Proceeding
Joel, S., Smyth, M., & Rodgers, P. (2004)
An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.

The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Supporting the meeting journey: understanding and designing collaborative device ecologies

Conference Proceeding
Ammeloot, A. (2015)
Supporting the meeting journey: understanding and designing collaborative device ecologies. In ITS '15 Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 463-468. https://doi.org/10.1145/2817721.2820988
The combination of personal and mobile technologies (Bring Your Own Device) with technology-augmented spaces designed for collaboration offers new design challenges for the HC...
24 results

Youth School: Donor and Beneficiary Interactions "Funding Lab"

2014 - 2015
User Experience report detailing system technology, persona's, scenarios, wire-frame and recommendations for future work. Partial on-line prototype developed utilising HTML5, CSS3 and JavaScript.Partn...
Funder: Scottish Funding Council | Value: £5,000

To develop an on-line learning course for refresher courses in the Licensed Trade

2015 - 2015
The aim of the  project led by Alistair Lawson of IIDI is  is to investigate the development of a visually stimulating, high quality interactive on-line learning package for refresher courses for the ...
Funder: Scottish Funding Council | Value: £5,000

The Invisible Modality: Developing Gaze Input Techniques for the Internet-of-Things

2016 - 2017
The Internet of Things (IoT), a network of physical objects that can communicate, sense and act in the world, is rapidly expanding and is expected to account for nine billion of inter-connected device...
Funder: Carnegie Trust for the Universities of Scotland | Value: £7,454

Visitor feedback data capture for VisitArran

2014 - 2014
To understand and explore the feasibility of how Visit Arran can collect visitor feedback more efficiently and to reach a younger target audience.
Funder: Scottish Funding Council | Value: £5,000

UrbanIxD

2013 - 2014
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Funder: European Commission | Value: £297,920

COMPANIONS

2006 - 2010
The COMPANIONS project developed virtual Companions for conversation to change the way people think about the relationships between people, computers and the Internet. This work has resulted system th...
Funder: European Commission | Value: £1,200,000

ArtMag Digital Development

2012 - 2012
IIDI has been successful in obtaining funding for a new collaborative project with ArtMag (Scotland's largest circulation art magazine) supported by the SFC Innovation Voucher Scheme. http://www.artma...
Funder: Scottish Funding Council | Value: £4,865

Citizen Bank

2015 - 2015
Citizen Bank is looking to work with the University to explore the potential of using technology as a mechanism to aid in community participation. This collaboration seeks to explore the technical req...
Funder: Scottish Funding Council | Value: £5,000

IIDI & Jupiter Artland Foundation

2011 - 2011
This project involved developing audio guides for Jupiter Artland.  A traditional audio guide was developed, including introductions of the work and discussions from the artists.  Alongside this was a...
Funder: Scottish Funding Council | Value: £4,992

Landscaping Digital Augmentation of the Royal Edinburgh Military Tattoo

2016 - 2016
I-POS produce an Intelligent Point of Sale application which runs on Apple iPad hardware for use in bars and restaurants. The application generates transaction based sales data and re-ordering data fr...
Funder: Scottish Funding Council | Value: £5,000
11 results

Learning to cope with non-discretionary use of digital technologies

0 - 2016
The thesis describes an investigation into how people learn to cope with non-discretionary use of digital technologies. This includes...
Dr Emilia Sobolewska | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum

2015 - 2019
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
Dr John McGowan | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Iain McGregor

A multidimensional sketching interface for visual interaction with corpus-based concatenative sound synthesis

2009 - 2016
The present research sought to investigate the correspondence between auditory and visual f...
Dr Augoustinos Tsiros | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Michael Smyth

UrbanIxd: exploring human interactions in the hybrid city

2015 - date
With the vision of ubiquitous computing becoming increasingly realized, a new technological layer in the form of sensors, urban screens, smartp...
Shenando Stals | Director of Studies: Dr Michael Smyth | Second Supervisor: Dr Oli Mival

Appropriating interaction

2009 - 2016
This investigation examines various methods for evaluating interactivity and engagement with technology. By using a static model, namely the interactive gallery at The Public...
Dr Tom Flint | Director of Studies: Dr Phil Turner | Second Supervisor: Dr Gregory Leplatre

Sonification of exosolar planetary systems

2015 - date
Michael Quinton | Director of Studies: Dr Iain McGregor | Second Supervisor: Prof David Benyon

Soundscape mapping: comparing listening experiences

0 - 2011
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
Dr Iain McGregor | Director of Studies: Prof David Benyon | Second Supervisor: Dr Phil Turner

Getting stuck and getting help: How children access support when using technology

2015 - date
Ms Fiona Stewart | Director of Studies: Dr Phil Turner | Second Supervisor: Dr Richard Hetherington

Understanding user experience in blended spaces

2010 - 2018
Serkan Ayan | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

In search of the cybermuse: Exploring the potential for, and obstacles to, the use of suport technologies in the creative process

1999 - 2006
Dr Oli Mival | Director of Studies: Dr Michael Smyth | Second Supervisor: Prof David Benyon

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15 results

MEmorial Project awarded prestigious residency

19 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Augusto Esteves will be delivering a seminar at the University of Bath

22 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT). Abstract: Motion matching is a...

WaveTrace awarded by Design United and the Dutch Design Week

20 October 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...

Augusto Esteves has been accepted as Fellow of the RSA

17 August 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...

Tom Flint to demonstrate VR application at The National Gallery London

28 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

4 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

31 March 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.

Dr Oli Mival invited to speak at Innovate Robotics event hosted by VisitScotland

16 February 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...