Domains Models for User Interface Design
Benyon, D. (1996)
Domains Models for User Interface Design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering, 3-19. Springer Verlag. https://doi.org/10.1007/978-1-4471-1001-9_1
Human-Computer Interaction (HCI) is concerned with developing computer-based systems which help people undertake their work or other activities and which demonstrate a high de...
EniSpace: Evaluating Navigation in Information Space
McCall, R., & Benyon, D. (1998)
EniSpace: Evaluating Navigation in Information Space. In P. De Bra, & J. J. Leggett (Eds.), Proceedings of WebNet World Conference on the WWW and Internet 1999, 1344-1345
Traditional methods of evaluating usability such as heuristic evaluation and cognitive walkthrough do not address all issues relating to navigation. This is despite the fact t...
Adaptive systems: from intelligent tutoring to autonomous agents
Benyon, D., & Murray, D. (1993)
Adaptive systems: from intelligent tutoring to autonomous agents. Knowledge-Based Systems, 6(4), 197-219. https://doi.org/10.1016/0950-7051%2893%2990012-i
Computer systems which can automatically alter aspects of their functionality or interface to suit the needs of individuals or groups of users have appeared over the years in ...
Adaptive systems: A solution to usability problems
Benyon, D. (1993)
Adaptive systems: A solution to usability problems. User Modeling and User-Adapted Interaction, 3(1), 65-87. https://doi.org/10.1007/bf01099425
Improving the usability of computer systems is perhaps the most important goal of human-computer interaction research. Current approaches to usability engineering tend to focu...
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemsdoi:10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...
Permaculture as a foundation for sustainable interaction design and UX
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...
Sustainable HCI: Blending permaculture and user-experience
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...
Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources
Hetherington, R., & McRae, R. (2017)
Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources. Animation, 12(2), 156-173. https://doi.org/10.1177/1746847717710738
A qualitative inquiry of reviews of films featuring digital humanlike characters was performed by sampling user comments from three online reviewer aggregator sites: the Inter...
WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors
Presentation / Conference
Verweij, D., Esteves, A., Khan, V., & Bakker, S. (2017, May)
WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors. Poster presented at Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17, Denver, Colorado, USA
We present WaveTrace, a novel interaction technique based on selection by motion matching. In motion matching systems, targets move continuously in a singular and pre-defined ...
Multi-user motion matching interaction for interactive television using Smartwatches.
Presentation / Conference
Verweij, D., Khan, V., Esteves, A., & Bakker, S. (2017, June)
Multi-user motion matching interaction for interactive television using Smartwatches. Poster presented at Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video - TVX '17 Adjunct, Hilversum, The Netherlands
Motion matching input, following continuously moving targets by performing bodily movements, offers new interaction possibilities in multiple domains. Unlike optical motion ma...