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128 results

Patterns of place: an integrated approach for the design and evaluation of real and virtual environments.

Book
Smyth, M., Benyon, D., McCall, R., O’Neill, S., & Carroll, F. (2014)
Patterns of place: an integrated approach for the design and evaluation of real and virtual environments. In Immersed in Media, 237-260. Springer Science + Business Media. doi:10.1007/978-3-319-10190-3_10
This chapter describes an approach to the development of virtual representations of real places. The work was funded under the European Union’s €20 m Future and Emerging Techn...

Landscaping personification technologies: from interactions to relationships

Conference Proceeding
Benyon, D., & Mival, O. (2008)
Landscaping personification technologies: from interactions to relationships. In Proceedings of the Conference on Human Factors in Computing Systems, presented at CHI 2008, Florence, April 2008, 3657-3662. doi:10.1145/1358628.1358908
Personification technologies are technologies that encourage people to anthropomorphize. These technologies try to get people to form relationships with them rather than simpl...

Personification technologies: developing artificial companions for older people.

Conference Proceeding
Mival, O., Cringean, S., & Benyon, D. (2004)
Personification technologies: developing artificial companions for older people. In CHI 2004 conference proceedings : Connect
This paper reports on the work of the UTOPIA project, a consortium of four Scottish universities concerned with technology issues for older people, focusing specifically on ar...

Re-creating the Botanics: towards a sense of place in virtual environments

Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, January)
Re-creating the Botanics: towards a sense of place in virtual environments. Paper presented at Benogo
The EC funded project BENOGO seeks to re-create real places using photo-realistic immersive virtual reality technology and in so doing investigates the nature of presence and ...

Extending the semiotics of embodied interaction to blended spaces.

Journal Article
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...

The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method.

Presentation / Conference
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2008, June)
Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method. Paper presented at ICAD 2008: The 14th annual International Conference on Auditory Display, Paris, France
The introduction of effective auditory warnings into a shared environment requires a prior understanding of the existing soundfield and soundscape. Reifying the physical and p...

Using the blended spaces framework to design heritage stories with schoolchildren.

Journal Article
O'Keefe, B., & Benyon, D. (2015)
Using the blended spaces framework to design heritage stories with schoolchildren. International Journal of Child-Computer Interaction, 6, 7-16. https://doi.org/10.1016/j.ijcci.2016.02.001
Blended spaces are spaces where a physical space is deliberately integrated in a close-knit way with a digital space. Blended spaces may take the form of a carefully designed ...

Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs

Journal Article
McGregor, I., Turner, P., & Benyon, D. (2014)
Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs. Journal of Sonic Studies, 6(1),
There are numerous rules and well-established guidelines to help designers with the visual appearance of interactive technologies. In contrast, when it comes to the use of sou...

An investigation into virtual representations of real places.

Conference Proceeding
Arnspang, J., Benyon, D., Fahle, M., Granum, E., Madsen, C., Pajdla, T., …Weinshall, D. (2002)
An investigation into virtual representations of real places. In Proc. Fifth Annual International Workshop on Presence, 66-78
The paper describes the main themes of a recently funded research project under the European Communitys Future and Emerging Technologies Presence initiative. The aim of the re...
19 results

Creative Informatics: Data Driven Innovation for the Creative Industries

2018 - 2023
Data Driven Innovation (DDI) is transforming society and the economy. DDI is defined as the challenge to make effective use of data to shape, develop and deliver innovative products and services to co...
Funder: Arts & Humanities Research Council | Value: £1,046,473

Personalisation and the ATM

2004 - 2007
Personalisation of Human-Computer Interactions will be a singificant development over the next decade. A variety of activities are on-going that look at personalisation.
Funder: Innovate UK | Value: £90,272

Persona

1997 - 1999
The issue of how users can navigate their way through large information spaces is crucial to the ever expanding and interlinking of computer systems. Computer users live in a world of information spac...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £99,515

Peach

2006 - 2009
Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project a...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £100,000

VOTER: Virtual organisations: technology, Enterprise, Systems

2001 - 2003
Information and Communication Technologies have the capacity to transcend organisational boundaries and allow work to be done in new ways on a distributed basis (both co-localisation and de-localisati...
Funder: Scottish Funding Council | Value: £56,000

UTOPIA: usable Technology for Older People: inclusive and appropriate

2002 - 2004
The substantial opportunities presented to the IT industry by the ageing population of the developed world have been identified by the Foresight Programme. Older people currently control over 80% o...
Funder: Scottish Funding Council | Value: £93,861

COMPANIONS

2006 - 2010
The COMPANIONS project developed virtual Companions for conversation to change the way people think about the relationships between people, computers and the Internet. This work has resulted system th...
Funder: European Commission | Value: £1,200,000

City of Literature

2011 - 2011
To develop apps related to Stevenson and City of Literature
Funder: Scottish Funding Council | Value: £5,000

KTP NCR Financial Solutions (KTP001417)

2006 - 2009
To prototype and evaluate new interactions between bank customers and Automatic Teller Machines that tailor transactions to the needs of each individual user.
Funder: Innovate UK | Value: £185,316

Historical Echoes

2012 - 2012
To develop an augmented reality digital tourism application
Funder: The Scottish Informatics & Computer Science Alliance | Value: £37,264
9 results

The meeting journey: Supporting the design of interaction within co-located, collaborative device ecologies

2013 - 2019
I am currently working on a PhD programme in the Centre for Interaction Design, supervised by...
Aurelien Ammeloot | Director of Studies: Prof David Benyon | Second Supervisor: Dr Oli Mival

Learning to cope with non-discretionary use of digital technologies

0 - 2016
The thesis describes an investigation into how people learn to cope with non-discretionary use of digital technologies. This includes...
Dr Emilia Sobolewska | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum

2015 - 2019
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
Dr John McGowan | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Iain McGregor

Understanding user experience in blended spaces

2010 - 2018
Serkan Ayan | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

In search of the cybermuse: Exploring the potential for, and obstacles to, the use of suport technologies in the creative process

1999 - 2006
Dr Oli Mival | Director of Studies: Dr Michael Smyth | Second Supervisor: Prof David Benyon

Web engineering for the evaluation of large complex web systems: methodologies in web metrics

2010 - 2017
Dalal Zahran | Director of Studies: Dr M J Rutter | Second Supervisor: Prof David Benyon

Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience

2016 - 2019
Michael McKellar | Director of Studies: Dr Oli Mival | Second Supervisor: Prof David Benyon

The sonification of exosolar planetary systems

2015 - date
Michael Quinton | Director of Studies: Dr Iain McGregor | Second Supervisor: Prof David Benyon

Soundscape mapping: comparing listening experiences

0 - 2011
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
Dr Iain McGregor | Director of Studies: Prof David Benyon | Second Supervisor: Dr Phil Turner