Research explorer tool

25 results

Making and Unfinishedness: Designing Toolkits for Negotiation

Journal Article
Smyth, M., & Helgason, I. (2017)
Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899
The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovat...

Complex Pleasures: Designing Optional interactions for Public Spaces

Thesis
Helgason, I. Complex Pleasures: Designing Optional interactions for Public Spaces. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/1022893
This research aims to contribute to knowledge about the design of interactive systems sited in public spaces. In particular, the study concerns "optional interactions" where s...

City | Data | Future: envisioning interactions in hybrid urban space.

Conference Proceeding
Mitrović, I., Smyth, M., Helgason, I., & Mitrovic, I. (2015)
City | Data | Future: envisioning interactions in hybrid urban space. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, (373-374). https://doi.org/10.1145/2757226.2757380
The City | Data | Future installation is a collection of “design fiction” video scenarios that speculate about the experience of urban life and how it might change in the near...

The city in cinema: how popular culture can influence research agendas.

Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia computer science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...

Tangible possibilities—envisioning interactions in public space

Journal Article
Smyth, M., & Helgason, I. (2013)
Tangible possibilities—envisioning interactions in public space. Digital Creativity, 24(1), 75-87. https://doi.org/10.1080/14626268.2013.769454
This article explores approaches to envisionment in the field of interaction design. Design fictions are introduced as a method to articulate future possibilities. Three case ...

UrbanixD: designing human interactions in the networked city

Conference Proceeding
Smyth, M., Helgason, I., Brynskov, M., Mitrovic, I., & Zaffiro, G. (2013)
UrbanixD: designing human interactions in the networked city. In Proceeding CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), (2533-2536). https://doi.org/10.1145/2468356.2468823
Interaction Design, in an urban context, is an increasingly important field of research. City populations are currently in a state of rapid flux. Conurbations are fast becomin...

Life at the local scale: an alternative perspective on the urban.

Conference Proceeding
Smyth, M., & Helgason, I. (2015)
Life at the local scale: an alternative perspective on the urban. In Hybrid Cities - data to the peoplehttps://doi.org/10.13140/RG.2.1.3740.2083
The study of cities has risen to the top of research agendas in the last decade, raising the question of how to study something as vast and eclectic as cities. This paper prop...

Informing the design of the future urban landscape.

Conference Proceeding
Smyth, M., & Helgason, I. (2010)
Informing the design of the future urban landscape. In Proceedings of the 8th ACM Conference on Designing Interactive Systems, 438-440. doi:10.1145/1858171.1858259
The urban spaces of the future will be saturated with both visible and hidden media that gather and transmit information. How we as physical beings connect with, interpret and...

Interaction design: learning from new-media art.

Presentation / Conference
Helgason, I. (2010, September)
Interaction design: learning from new-media art. Paper presented at Irish Human Computer Interaction (HCI) Conference, Dublin
The aim of this PhD research project is to increase knowledge about the nature of what can be termed “optional interactions” with installations and systems found in public or ...

Beat Haiku: interactive poetry application.

Conference Proceeding
Helgason, I. (2012)
Beat Haiku: interactive poetry application. In NordiCHI’12 Making sense through design, (777-778). https://doi.org/10.1145/2399016.2399142
This application invites the user to create short Haiku poems by selecting and arranging words that are displayed onscreen. The web-based application is presented on a touchsc...
7 results

MAZI - A DIY networking toolkit for location-based collective awareness

2016 - 2018
Do-It-Yourself networking refers to a conceptual approach to the use of low-cost hardware and wireless technology in deploying local communication networks that can operate independently from the Inte...
Funder: European Commission | Value: £188,751

Peach

2006 - 2009
Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project a...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £100,000

Visitor feedback data capture for VisitArran

2014 - 2014
To understand and explore the feasibility of how Visit Arran can collect visitor feedback more efficiently and to reach a younger target audience.
Funder: Scottish Funding Council | Value: £5,000

UrbanIxD

2013 - 2014
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Funder: European Commission | Value: £297,920

ENSEMBLE Performing Together Apart: Enhancing Immersive Multi-Location Co-Performance in Real Time

2018 - 2018
The feeling of being immersed within a live performance by an ensemble of world class musicians can be a deeply engaging and highly valued cultural experience for audiences as well as for the performe...
Funder: Arts & Humanities Research Council | Value: £58,268

Walks & Waterfalls Innovation Voucher

2018 - 2018
Walks and Waterfalls is a multi-channel interactive project intended to design and roadmap a blended experience between a fine art photography book, a mobile augmented reality app and physical locatio...
Funder: Scottish Funding Council | Value: £5,000

Creative Informatics: Data Driven Innovation for the Creative Industries

2018 - 2023
Data Driven Innovation (DDI) is transforming society and the economy. DDI is defined as the challenge to make effective use of data to shape, develop and deliver innovative products and services to co...
Funder: Arts & Humanities Research Council | Value: £1,046,473