Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources
Hetherington, R., & McRae, R. (2017)
Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources. Animation, 12(2), 156-173. https://doi.org/10.1177/1746847717710738
A qualitative inquiry of reviews of films featuring digital humanlike characters was performed by sampling user comments from three online reviewer aggregator sites: the Inter...
The Digital Rubber Hand Illusion
Aldhous, J., Hetherington, R., & Turner, P. (2017)
The Digital Rubber Hand Illusion. In Proceedings of British HCI 2017 – Digital Make-Believehttps://doi.org/10.14236/ewic/HCI2017.59
The rubber hand illusion (RHI) is a body ownership illusion whereby congruently stroking a fake rubber hand and a subject's hidden hand while observing the rubber hand produce...
The believability of hyper realistic characters in animated movies.
Hetherington, R. (2015)
The believability of hyper realistic characters in animated movies. https://doi.org/10.1145/2814464.2814478
In a pilot study, participants were asked to watch sets of short movie excerpts featuring performances of a human actor, and 5 animated characters of varying human likeness an...
The limits of pretending
Turner, P., Hetherington, R., Turner, S., & Kosek, M. (2015)
The limits of pretending. Digital Creativity, 26(3-4), 304-317. https://doi.org/10.1080/14626268.2015.1091778
We propose that pretending is a cognitive faculty which enables us to create and immerse ourselves in possible worlds. These worlds range from the veridical to the fantastic a...