Research explorer tool

26 results

My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts.

Conference Proceeding
Turner, P., & Turner, S. (2011)
My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts. In ECCE '11 Proceedings of the 29th Annual European Conference on Cognitive Ergonomics, 149-156. https://doi.org/10.1145/2074712.2074742
Motivation -- to explore the nature and dimensions of attachment to digital and non-digital artefacts and explicate any differences in emotional attachment between digital and...

Triangulation in practice.

Journal Article
Turner, P., & Turner, S. (2009)
Triangulation in practice. Virtual Reality, 13, 171-181. https://doi.org/10.1007/s10055-009-0117-2
Triangulation is the means by which an alternate perspective is used to validate, challenge or extend existing findings. It is frequently used when the field of study is diffi...

Place, Sense of Place, and Presence

Journal Article
Turner, P., & Turner, S. (2006)
Place, Sense of Place, and Presence. Presence: Teleoperators and Virtual Environments, 15(2), 204-217. https://doi.org/10.1162/pres.2006.15.2.204
Recreating real places--as distinct from virtual spaces or environments--using virtual reality technology raises a series of significant challenges. Fortunately there is a lar...

Practical interaction design.

Conference Proceeding
Turner, P., & Turner, S. (2009)
Practical interaction design. In HCI Educators 2009 - Playing with our education, 18-19
Practical Interaction Design (PID) is a method for teaching interaction design. It incorporates elements of ‘pure’ interaction design and human–computer interaction (HCI) to c...

Recreating the Botanics: towards a sense of place in virtual environments.

Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, June)
Recreating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network
The EC funded project BENOGO seeks to re-create real places using photo-realistic immersive virtual reality technology and in so doing investigates the nature of presence and ...

Reliving VE day with activated schemata.

Conference Proceeding
Turner, P., Turner, S., & Tzovaras, D. (2004)
Reliving VE day with activated schemata. In Proc. 8th International Workshop on Presence, 33-38
This paper reports some preliminary work on the IntoMyWorld candidate Presence II project. One of the key components of IntoMyWorld is a mixed reality ‘album’ of important eve...

Re-creating the Botanics: towards a sense of place in virtual environments

Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, January)
Re-creating the Botanics: towards a sense of place in virtual environments. Paper presented at Benogo
The EC funded project BENOGO seeks to re-create real places using photo-realistic immersive virtual reality technology and in so doing investigates the nature of presence and ...

Emotional and aesthetic attachment to digital artefacts

Journal Article
Turner, P., & Turner, S. (2012)
Emotional and aesthetic attachment to digital artefacts. Cognition, Technology and Work, https://doi.org/10.1007/s10111-012-0231-x
We report a pair of repertory grid studies that explore the attachment people have for digital and nondigital artefacts. In the first study we found no clear distinctions betw...

Enlightened trial and error

Journal Article
Turner, P., Turner, S., & Flint, T. (2012)
Enlightened trial and error. Interaction Design and Architecture(s) IxDetA, 13/14, 64-83
Human-computer interaction as a rationalistic, engineering discipline has been taught successfully for more than 25 years. The established narrative is one of designing usable...

An Affordance-based Framework for CVE Evaluation

Conference Proceeding
Turner, P., & Turner, S. (2002)
An Affordance-based Framework for CVE Evaluation. In X. Faulkner, J. Finlay, & F. Détienne (Eds.), People and Computers XVI - Memorable Yet Invisible, 89-103. https://doi.org/10.1007/978-1-4471-0105-5_6
We argue that a conceptual framework is required to support the practical evaluation of collaborative virtual environments. We propose such a framework based on an extended, t...