Navigation: within and beyond the metaphor in interface design.
McCall, R., & Benyon, D. (2003)
Navigation: within and beyond the metaphor in interface design. In K. Hook, D. Benyon, & A. J. Munro (Eds.), Designing Information Spaces: The Social Navigation Approach, 355-384. Springer-Verlag. https://doi.org/10.1007/978-1-4471-0035-5_16
Over the last few years we have been exploring an alternative conceptual isation of human-computer interaction (HCl) that sees HCl as the navigation of information spaces (Ben...
Scenarios for Companions.
Benyon, D., & Mival, O. (2013)
Scenarios for Companions. In Your Virtual Butler: the making of, 79-96. Springer Berlin / Heidelberg. https://doi.org/10.1007/978-3-642-37346-6_8
This paper is concerned with understanding the needs of Companion owners (the people formerly known as ‘users’). The problem with developing technologies such as companions is...
User experience (UX) design for medical personnel and patients.
Mival, O., & Benyon, D. (2015)
User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care, (117-131). Cham: BMC. https://doi.org/10.1007/978-3-319-09798-5_6
UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere fun...
Linguistic applications of formal concept analysis.
Priss, U. (2005)
Linguistic applications of formal concept analysis. In B. Ganter, G. Stumme, & R. Wille (Eds.), Formal Concept Analysis, Foundations and Applications, 149-160. Springer-Verlag. https://doi.org/10.1007/11528784_8
Formal concept analysis as a methodology of data analysis and knowledge representation has potential to be applied to a variety of linguistic problems. First, linguistic appli...
Integrated Decision Points for Interactive Movies
Tully, G., & Turner, S. (2004)
Integrated Decision Points for Interactive Movies. In S. Göbel, U. Spierling, A. Hoffmann, I. Iurgel, O. Schneider, J. Dechau, & A. Feix (Eds.), Technologies for Interactive Digital Storytelling and Entertainment, 61-67. Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-540-27797-2_9
We describe a study which explores alternative means of communicating decision points in an interactive movie. The two variants used novel, non-disruptive cues embedded in the...
Domains Models for User Interface Design
Benyon, D. (1996)
Domains Models for User Interface Design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering, 3-19. Springer Verlag. https://doi.org/10.1007/978-1-4471-1001-9_1
Human-Computer Interaction (HCI) is concerned with developing computer-based systems which help people undertake their work or other activities and which demonstrate a high de...
Navigating a Speckled World: Interacting with Wireless Sensor Networks
Leach, M., & Benyon, D. (2010)
Navigating a Speckled World: Interacting with Wireless Sensor Networks. In M. Wachowicz (Ed.), Movement-Aware Applications for Sustainable Mobility, (229-242). Hershey, PA: IGI Global. https://doi.org/10.4018/978-1-61520-769-5.ch014
The Speckled Computing project is a large multisite research project based in Scotland, UK. The aim of the project is to investigate, prototype, and produce tiny (1mm3) comput...
IPS2 Design Process: A Comparative Study between Literature and Industrial Approaches
Annamalai Vasantha, G. V., Hussain, R., Roy, R., & Erkoyuncu, J. A. (2013)
IPS2 Design Process: A Comparative Study between Literature and Industrial Approaches. In Y. Shimomura, & K. Kimita (Eds.), The Philosopher's Stone for Sustainability, (411-416). Berlin, Heidelberg: Springer Verlag. https://doi.org/10.1007/978-3-642-32847-3_69
Although the merits of Industrial product-service systems (IPS2) have been widely reported in the literature, the methodologies currently used to design IPS2 are not yet matur...
jamTable: Can Physical Interfaces Support the Collaboration between Novice and Experienced Musicians?
Esteves, A., Quintal, F., & Oakley, I. (2013)
jamTable: Can Physical Interfaces Support the Collaboration between Novice and Experienced Musicians?. In Haptic and Audio Interaction Design, 99-108. BMC. https://doi.org/10.1007/978-3-642-41068-0_11
This paper introduces jamTable, a system that enables the collaboration between users playing a standard musical instrument and users interacting with a tangible musical seque...
A Functional Model of Interacting Systems: A Semiotic Approach
Benyon, D. (1994)
A Functional Model of Interacting Systems: A Semiotic Approach. In J. Connolly, & E. Edmonds (Eds.), CSCW and Artificial Intelligence; Computer Supported Cooperative Work, 105-125. Springer Verlag. https://doi.org/10.1007/978-1-4471-2035-3_8
Recent developments in Human-Computer Interaction (HCI), Computer Supported Cooperative Work (CSCW) and Distributed Artificial Intelligence (DAI) share a common problem: commu...