Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000). A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), (301-322). ISSN 0953-5438
Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situa...
Stals, S., Smyth, M., & Ijsselsteijn, W. (2013). Walking & talking: probing the urban lived experience. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14, 737-746. doi:10.1145/2639189.2641215
With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships a...
Smyth, M. & Helgason, I. (2008). Fragments of place : revealing sense of place through shared phone images.
Is an interactive new media art installation that explores how the sharing of images, normally hidden on mobile phones, can reveal more about people's sense of place and this ...
Kettley, S., Smyth, M., Arvind, D. K., Greig, F., McGregor, I., & Paechter, B. (2006). Ensemble: embodied experiences in a sound and jewellery installation. In D. Golightly, T. Rose, & B. Light (Eds.), Create 07 Creative Inventions, Innovations and Everyday Designs in HCI
ensemble - an interactive collection of networked jewellery with gesturally determined, real time sonic output
Joel, S., Smyth, M., & Rodgers, P. (2004). An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.
Smyth, M., Raijmakers, B., & Munro, A. (2003). Who am I and where am I? - switching and stitching in the digital age. In D. Marjanovic (Ed.), Proceedings of the 8th International Design Conference DESIGN 2004, 1487-1492
This paper will introduce the concept of human identity. It will focus on how the creation, maintenance and communication of identity could be supported by technology. Initial...
Smyth, M., & Varey, A. (2003). Experiental design: connecting design to HCI. In CHI Workshop - Exploring the Relationship between Design and HCI
Smyth, M., Helgason, I. & Benyon, D. (2007). Fragments of place. In Bryan-Kinns, N., Lloyd, T. & Sheridan, J. (Eds.). Proceedings of (re)Actor3, the Third International Conference on Digital Live Art, 35-36
Through the sharing and display of personal mobile phone images, the installation invites viewers to explore the connected nature of their sense of place.