Vasantha, G. V., Jagadeesan, A. P., Corney, J. R., Lynn, A., & Agrawal, A. (2016). Crowdsourcing solutions to 2D irregular strip packing problems from Internet workers. International Journal of Production Research, 54(14), 4104-4125. https://doi.org/10.1080/00207543.2015.1102355
Many industrial processes require the nesting of 2D profiles prior to the cutting, or stamping, of components from raw sheet material. Despite decades of sustained academic ef...
Bamoallem, B. S., Wodehouse, A. J., Mair, G. M., & Vasantha, G. A. (2016). The impact of head movements on user involvement in mediated interaction. Computers in Human Behavior, 55(A), 424-431. https://doi.org/10.1016/j.chb.2015.09.016
Communication takes place not only through speech, but also through gestures such as facial expressions, gaze, head movements, hand movements and body posture. Although develo...
Zahran, D. I., Al-Nuaim, H. A., Rutter, M. J. & Benyon, D. (2015). A critical analysis of e-government evaluation models at national and local municipal levels. Electronic Journal of e-Government. 13, 28-42. ISSN 1479-439X
Abstract: The importance of e-government models lies in their offering a basis to measure and guide e-government. There is still no agreement on how to assess a government onl...
Scottish Funding Council
EU Framework Programme 7 and FP6 and earlier programmes
Multimedia Environment for Mobiles is a EU Framework Programmes project funded by ACTS.
The Open University
20 February 2018
As mixed reality technology becomes ubiquitous the boundary between the digital and the real is increasingly blurred. Our work involves creating a framework of experiences wh...
24 November 2017
22 November 2017
08 April 2019
12 April 2019
A week of activities both internal at Napier, and external at Whitespace, including presentations, workshops, and panels, delivered by the Shopify UX Team.
04 April 2019
04 April 2019
CI Studios are new regular informal events open to anyone working in the creative industries to meet, share experiences, and explore using data and data-driven technologies.
26 September 2018
26 September 2018
The development of 3D printing technology has contributed to improve the engagement of the visually impaired when experiencing two-dimensional visual artworks. 3D printed tact...
Lecturer / Progamme Leader / International Student Mobility
Principal Research Fellow
Associate Professor of Audio Engineering
Senior Content Producer & Research Fellow
Lecturer/ Programme Leader
Senior Research Fellow
Turner, P., Hetherington, R., Turner, S., & Kosek, M. (2015). The limits of pretending. Digital Creativity, 26(3-4), (304-317). doi:10.1080/14626268.2015.1091778. ISSN 1462-6268
We propose that pretending is a cognitive faculty which
enables us to create and immerse ourselves in possible
worlds. These worlds range from the veridical to the fantastic
Smyth, M., Trigueiros, P., Helgason, I., Coelho, A., Gallacher, S., Burrows, A., …Penha, R. (2015). Making places: visualization, interaction and experience in urban space. Interaction Design and Architecture(s) IxDetA, 25, (813-816). ISSN 1826-9745
Preface to the focus section: Making places: visualization, interaction and experience in urban space
Cities are exciting and people continue to be drawn to urban areas beca...
McGregor, I. P. (2015). How does Term-time Paid Work Affect Higher Education Students’ Studies, and What can be Done to Minimise any Negative Effects?. Journal of Perspectives in Applied Academic Practice, 3(2), 3-14. https://doi.org/10.14297/jpaap.v3i2.127
This study aims to investigate the effects of term-time paid work on undergraduate students’ studies and what can be done to minimise any negative effects. Two studies were co...
Flint, T. & Turner, P. (2016). Enactive appropriation. AI & society. 31(1), 41-49. doi:10.1007/s00146-015-0582-y. ISSN 0951-5666
The appropriation of digital artefacts involves their use, which has changed, evolved or developed beyond their original design. Thus, to understand appropriation, we must und...
Benyon, D., & Mival, O. (2015). Blended Spaces for Collaboration. Computer Supported Cooperative Work, 24(2-3), 223-249. https://doi.org/10.1007/s10606-015-9223-8
In this paper, we reflect on our experiences of designing, developing, implementing and using a number of real world, functional, multi-touch enabled Interactive Collaborative...
Benyon, D., & Mival, O. (2015). Designing Blended Spaces for Collaboration. In A. Ferscha, S. Resmerita, C. Holzmann, M. Pieper, & C. Stephanidis (Eds.), Human Computer Confluence, 18-39. Konigswinter, Germany: De Gruyter Open. doi:10.1515/9783110471137-002
In this paper, we reflect on our experiences of designing, developing, implementing and using a real world, functional multi-touch enabled interactive collaborative environmen...
Smyth, M., Benyon, D., McCall, R., O’Neill, S., & Carroll, F. (2014). Patterns of place: an integrated approach for the design and evaluation of real and virtual environments. In Immersed in Media, 237-260. Springer Science + Business Media. doi:10.1007/978-3-319-10190-3_10
This chapter describes an approach to the development of virtual representations of real places. The work was funded under the European Union’s €20 m Future and Emerging Techn...
Ayan, S., & Benyon, D. (2014). Designing blended spaces: historical echoes, testing a framework for digital tourism. International Journal of Architectonic, Spatial, and Environmental Design, 7(2), 1-12
This work relates heavily to blended space theory and the trajectories approach previously done in this field. Imaz and Benyon have introduced the ideas of conceptual blending...
Brogan, J., Thuemmler, C., Mival, O., & Fricker, S. (2014). IoT for a shock warning system. IEEE Internet of Things,
This technical paper details the interdependencies between Internet of Things (IoT) and latest Future Internet (FI) technology, demonstrated by using the example of a smart co...
O'Neill, S. & Benyon, D. (2014). Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments. 11, 30 - 56. doi:10.17011/ht/urn.201505061739. ISSN 1795-6889
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...
Vasantha, G., Corney, J., Acur, N., Lynn, A., Jagadeesan, A., Smith, M., & Agrawal, A. (2014). Social Implications of Crowdsourcing in Rural Scotland. International Journal of Social Science & Human Behavior Study, 1(3), 47-52
Various surveys mentioned that the commercial benefits of Internet crowdsourcing are reaped largely by people located in metro areas and smaller cities. The impact of crowdsou...
Benyon, D. (2014). Spaces of Interaction, places for experience. Morgan & Claypool Publishers. https://doi.org/10.2200/S00595ED1V01Y201409HCI022
Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous comput...
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...
20 February 2018
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...
24 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT).
Abstract: Motion m...
22 November 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...
20 October 2017
The articles cover the work published at ICMI '17, exploring the use of head-mounted displays as opera glasses, with the goal of delivering an egalitarian user experience during live events. Links bel...
9 October 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...
17 August 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.
28 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference
4 July 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...
16 February 2017
SICSA DEMOfest is the annual technology showcase of leading Informatics and Computer Science research from Scottish Universities and it creates an environment for industry partners and academics to co...
11 November 2016
Augusto joined 53,056 tech CEOs, founders, startups, investors and political leaders driving change across the world in Lisbon for the Web Summit. Over 2,000 of the world’s leading media attended. Tog...
7 November 2016
Augusto was awarded a Carnegie Research Incentive Grant
27 June 2016
RBS commission Dr Oli Mival to review their UX activities & methods.
14 June 2016
School of Computing, Merchiston Campus, Edinburgh Napier University;
The Whitespace, Norloch House, 36 King's Stables Road
7 April 2019 - 11 April 2019
Glassroom, Edinburgh Napier University, Merchiston Campus
10 Colinton Road
3 April 2019
CoRe44, room C44, Merchiston Campus
25 September 2018
12 June 2018 - 14 June 2018
The Glass Room
Edinburgh Napier University
Edinburgh EH10 5DT
12 December 2017
Edinburgh Napier University, Merchiston Campus
10 Colinton Road
9 November 2017
Core44, Room C44, Merchiston Campus
24 October 2017
Core44, room C44, Merchiston campus
27 June 2017
Core44, room c44, Merchiston campus
11 January 2017
Core44, room C44 Merchiston campus
7 December 2016
Merchiston, Glass room
7 July 2016
21 June 2016
C19, Merchiston, Edinburgh Napier University.
16 June 2016 - 22 June 2016
H5 & H9 Merchiston Campus
10 May 2016
April 20 & 21. Brussels.
20 April 2016