Lecturer / Progamme Leader / International Student Mobility
Turner, P. (2014). The figure and ground of engagement. AI & society, 29(1), (33-43). doi:10.1007/s00146-012-0439-6. ISSN 0951-5666
Engagement is important to the success of applications, systems and artefacts as diverse as robotics, pedagogy, games, interactive installations, and virtual reality applicati...
Benyon, D. (2012). Presence in blended spaces. Interacting with Computers, 24, 219-226. https://doi.org/10.1016/j.intcom.2012.04.005
Mixed reality technologies have been around for over ten years but it is only with the proliferation of smart phones and tablet (computers) that mixed and augmented reality in...
Turner, P., & Turner, S. (2012). Emotional and aesthetic attachment to digital artefacts. Cognition, Technology and Work, https://doi.org/10.1007/s10111-012-0231-x
We report a pair of repertory grid studies that explore the attachment people have for digital and nondigital
In the first study we found no clear distinctions betw...
Scottish Funding Council
EU Framework Programme 7 and FP6 and earlier programmes
Multimedia Environment for Mobiles is a EU Framework Programmes project funded by ACTS.
The Open University
20 February 2018
As mixed reality technology becomes ubiquitous the boundary between the digital and the real is increasingly blurred. Our work involves creating a framework of experiences wh...
24 November 2017
22 November 2017
08 April 2019
12 April 2019
A week of activities both internal at Napier, and external at Whitespace, including presentations, workshops, and panels, delivered by the Shopify UX Team.
04 April 2019
04 April 2019
CI Studios are new regular informal events open to anyone working in the creative industries to meet, share experiences, and explore using data and data-driven technologies.
26 September 2018
26 September 2018
The development of 3D printing technology has contributed to improve the engagement of the visually impaired when experiencing two-dimensional visual artworks. 3D printed tact...
Lecturer/ Programme Leader
Senior Research Fellow
Lecturer in Engineering Design
Associate Professor of Audio Engineering
Senior Content Producer & Research Fellow
Principal Research Fellow
Hussain, R., Lockett, H., & Annamalai Vasantha, G. V. (2012). A framework to inform PSS Conceptual Design by using system-in-use data. Computers in Industry, 63(4), 319-327. https://doi.org/10.1016/j.compind.2012.02.013
Both the Product-Service System (PSS) literature and industry express a need to close the design loop by using product-in-use data to inform PSS Conceptual Design. Nevertheles...
Smith, C., Crook, N., Dobnik, S., Charlton, D., Boye, J., Pulman, S., …Cavazza, M. (2011). Interaction strategies for an affective conversational agent. Presence: Teleoperators and Virtual Environments, 20, 395-411. https://doi.org/10.1162/PRES_a_00063
The development of embodied conversational agents (ECA) as companions brings several challenges for both affective and conversational dialogue. These include challenges in gen...
Turner, P., Turner, S. & Flint, T. (2011). Enlightened trial and error. Interaction Design and Architecture(s) IxDetA. 13/14, 64-83. ISSN 1826-9745
Human-computer interaction as a rationalistic, engineering discipline has been taught successfully for more than 25 years. The established narrative is one of designing usable...
Helgason, I. (2011). Demo Hour: Anthony Otten, Daniel Schulze, Mie Sorensen, Di Mainstone, Tim Murray-Browne. Interactions. 18, 8-9. doi:10.1145/2008176.2008179. ISSN 1072-5520
These Demo Hour projects were curated by Ingi Helgason, a researcher and design lecturer at Edinburgh Napier University and the Open University. The projects were presented at...
Turner, P., & Turner, S. (2011). Is stereotyping inevitable when designing with personas?. Design Studies, 32, 30-44. https://doi.org/10.1016/j.destud.2010.06.002
User representations are central to user-centred design, personas being one of the more recent developments. However, such descriptions of people risk stereotyping. We review ...
Smyth, M., Speed, C., & Brynskov, M. (2010). Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?. In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2011; Lecture Notes in Computer Science, 685-686. Springer. doi:10.1007/978-3-642-23768-3_115
The panel will discuss the contribution of Critical Design to the field of Interaction Design and reflect on the insights that it provides on interaction.
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2010). The city in cinema: how popular culture can influence research agendas. Procedia computer science, 7, (110-113). doi:10.1016/j.procs.2011.12.033. ISSN 1877-0509
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...
(2010). P. Rodgers, & M. Smyth (Eds.), Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art. Libri Publishing
Digital Blur brings together some of the world's leading practitioners and thinkers from the fields of art, architecture and design, all of whom share a common desire to explo...
Turner, P., Flint, T. & Turner, S. (2010). Designing for engagement. Infrastructure journal.. ISSN 1749-5369
Leach, M., & Benyon, D. (2009). Navigating a Speckled World: Interacting with Wireless Sensor Networks. In M. Wachowicz (Ed.), Movement-Aware Applications for Sustainable Mobility, 229-242. Hershey, PA: IGI Global. doi:10.4018/978-1-61520-769-5.ch014
The Speckled Computing project is a large multisite research project based in Scotland, UK. The aim of the project is to investigate, prototype, and produce tiny (1mm3) comput...
Riley, C. W., Buckner, K., Johnson, G., & Benyon, D. (2009). Culture & biometrics: regional differences in the perception of biometric authentication technologies. AI & society, 24, 295-306. https://doi.org/10.1007/s00146-009-0218-1
Previous research has identified user concerns about biometric authentication technology, but most of this research has been conducted in European contexts. There is a lack of...
Smyth, M. (2009). Dialogues in Interaction Design: complexity, hybridity and the relationship between research and practice. Digital Creativity. 21, 233 - 237. doi:10.1080/14626268.2010.538066. ISSN 1462-6268
A brief overview of the field of Interaction Design is provided in order to contextualise the Create10 conference. The conference was held at Edinburgh Napier University in Ju...
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...
20 February 2018
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...
24 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT).
Abstract: Motion m...
22 November 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...
20 October 2017
The articles cover the work published at ICMI '17, exploring the use of head-mounted displays as opera glasses, with the goal of delivering an egalitarian user experience during live events. Links bel...
9 October 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...
17 August 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.
28 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference
4 July 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...
16 February 2017
SICSA DEMOfest is the annual technology showcase of leading Informatics and Computer Science research from Scottish Universities and it creates an environment for industry partners and academics to co...
11 November 2016
Augusto joined 53,056 tech CEOs, founders, startups, investors and political leaders driving change across the world in Lisbon for the Web Summit. Over 2,000 of the world’s leading media attended. Tog...
7 November 2016
Augusto was awarded a Carnegie Research Incentive Grant
27 June 2016
RBS commission Dr Oli Mival to review their UX activities & methods.
14 June 2016
School of Computing, Merchiston Campus, Edinburgh Napier University;
The Whitespace, Norloch House, 36 King's Stables Road
7 April 2019 - 11 April 2019
Glassroom, Edinburgh Napier University, Merchiston Campus
10 Colinton Road
3 April 2019
CoRe44, room C44, Merchiston Campus
25 September 2018
12 June 2018 - 14 June 2018
The Glass Room
Edinburgh Napier University
Edinburgh EH10 5DT
12 December 2017
Edinburgh Napier University, Merchiston Campus
10 Colinton Road
9 November 2017
Core44, Room C44, Merchiston Campus
24 October 2017
Core44, room C44, Merchiston campus
27 June 2017
Core44, room c44, Merchiston campus
11 January 2017
Core44, room C44 Merchiston campus
7 December 2016
Merchiston, Glass room
7 July 2016
21 June 2016
C19, Merchiston, Edinburgh Napier University.
16 June 2016 - 22 June 2016
H5 & H9 Merchiston Campus
10 May 2016
April 20 & 21. Brussels.
20 April 2016