Recreating the Botanics: towards a sense of place in virtual environments.
Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, June)
Recreating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network
The EC funded project BENOGO seeks to re-create real places using photo-realistic
immersive virtual reality technology and in so doing investigates the nature of
presence and ...
Telling Tales: Narratives Of Classification And Control In The Design Of Taxonomic Software.
Turner, S., Turner, P., Raguenaud, C., & Kennedy, J. (2002)
Telling Tales: Narratives Of Classification And Control In The Design Of Taxonomic Software. In Proceedings of Design Research Society Conference: Common Ground, September, 2002
This paper draws on concepts from the structuralist analysis of narrative to explore aspects of
the role of stories in the small group design process. A brief review of releva...
Integrated Decision Points for Interactive Movies
Tully, G., & Turner, S. (2004)
Integrated Decision Points for Interactive Movies. In S. Göbel, U. Spierling, A. Hoffmann, I. Iurgel, O. Schneider, J. Dechau, & A. Feix (Eds.), Technologies for Interactive Digital Storytelling and Entertainment. , (61-67). https://doi.org/10.1007/978-3-540-27797-2_9
We describe a study which explores alternative means of communicating decision points in an interactive movie. The two variants used novel, non-disruptive cues embedded in the...
Soundscapes and repertory grids: comparing listeners’ and a designer’s experiences.
McGregor, I., & Turner, P. (2012)
Soundscapes and repertory grids: comparing listeners’ and a designer’s experiences. In P. Turner, S. Turner, & I. McGregor (Eds.), ECCE 2012 (131-137). https://doi.org/10.1145/2448136.2448164
This paper reports on establishing whether listeners have the same listening experience as the person who designed the sound. Surprisingly, there is little or no evidence as t...
An Affordance-based Framework for CVE Evaluation
Turner, P., & Turner, S. (2002)
An Affordance-based Framework for CVE Evaluation. In X. Faulkner, J. Finlay, & F. Détienne (Eds.), People and Computers XVI - Memorable Yet Invisible, 89-103. https://doi.org/10.1007/978-1-4471-0105-5_6
We argue that a conceptual framework is required to support the
practical evaluation of collaborative virtual environments. We propose
such a framework based on an extended, t...
Contextual grounding in CVE design.
Turner, P., & Turner, S. (2001)
Contextual grounding in CVE design. Presence: Teleoperators and Virtual Environments, 14, (30-38). ISSN 1054-7460
A proper respect for eventual context of use is crucially important for the success of virtual
environments destined for real-world organisations, yet is frequently absent fro...
DISCOVERing the impact of reality (poster session)
Dawson, L., Turner, S., Turner, P., Dawson, L., & Munro, A. (2000)
DISCOVERing the impact of reality (poster session). In Proceedings of CVE 2000 (209-210). https://doi.org/10.1145/351006.351053
In this poster paper, we introduce the DISCOVER project, which
is developing a CVE for teams to practice managing emergencies
in offshore and maritime domains. Many factors co...
Small group design activity and requirements on collaborative technologies.
Turner, S., & Cross, N. (2000)
Small group design activity and requirements on collaborative technologies. In S. A. R. Scrivener, L. J. Ball, & A. Woodcock (Eds.), Collaborative Designing. , (253-260). https://doi.org/10.1007/978-1-4471-0779-8_24
In the last decade or so, many collaborative technologies have been developed which aim to allow people in geographically distributed locations to work together as if sharing ...
Insideness-Outsideness: characterizing the experiences of real and virtual places.
Turner, P., & Turner, S. (2004)
Insideness-Outsideness: characterizing the experiences of real and virtual places. In Presence 2004, 340-346
An alternate approach to characterizing and describing experiences of both real and virtually recreated places is described both in theoretical and empirical terms.
Expectations and experiences of CSCW in an engineering environment.
Turner, S., & Turner, P. (1996)
Expectations and experiences of CSCW in an engineering environment. Computer Supported Cooperative Work, 1, 237-254
Existing organisational context and user expectations have a huge effect on the
success of introducing CSCW technology, and should have a correspondingly strong
influence on t...