An ethnographical orientated study of designers in a collaborative design project.
Conference Proceeding
Joel, S., Smyth, M., & Rodgers, P. (2004)
An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.
Improvisation: Autonomy, Heteronomy and Wilful Naïveté
Conference Proceeding
Lambert, I. (2019)
Improvisation: Autonomy, Heteronomy and Wilful Naïveté. In EKSIG 2019 Knowing Together — experiential knowledge and collaboration Conference Proceedings of International Conference 2019 of the DRS Special Interest Group on Experiential Knowledge
This paper discusses theoretical perspectives on improvisation as a powerful generator of new knowledge in practice-based research and its enhancement through wilful naïveté. ...
The use of design activity for research into Computer Supported Co-operative Work (CSCW)
Conference Proceeding
Garner, S. W., Scrivener, S. A. R., Clarke, A. A., Clark, S., Connolly, J. H., Palmen, H., …Smyth, M. G. (1990)
The use of design activity for research into Computer Supported Co-operative Work (CSCW). In J. Smith (Ed.), DATER 91, 84-96
This paper describes current research at Loughborough University in the field of Computer Supported Co-operative Working (CSCW). The project, which is funded by the Informatio...
Zooming in on biomimicry: the potential of tensegrity structures
Conference Proceeding
Pomponi, F., & Inzitari, G. (2017)
Zooming in on biomimicry: the potential of tensegrity structures. In PLEA Conference Proceedings
The foundations of biomimicry lie with the idea that Nature can inspire solutions to complex human problems. Biomimicry in Architecture is a rapidly growing field which also e...
The role of metaphor at the human computer interface.
Conference Proceeding
Smyth, M., & Knott, R. P. (1993)
The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together, 287-291
Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in t...
Digital Lighting for the Analogue Museum
Conference Proceeding
Innes, M. (2015)
Digital Lighting for the Analogue Museum. In PLDC 2015 Proceedings
Exhibition lighting in museums and galleries usually strives to render the true nature of the surface of the exhibits. This would normally include using light sources that pro...
Visual-narrative and virtual reality.
Conference Proceeding
Carroll, F., Smyth, M., & Dryden, L. (2004)
Visual-narrative and virtual reality. In R. E. Griffin, S. B. Chandler, & B. D. Cowden (Eds.), Visual Literacy and Development: An African Experience - Selected readings of the IVLA Annual Conference
This paper explores the relationship between the image and the narrative in virtual reality (VR) environments. It
addresses three main issues; how we engage in images, how the...
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research
Conference Proceeding
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...
Lighting for Cities Inhabited by People, Not Cars: Community Co-Design and Creative Lighting
Conference Proceeding
Innes, M., & Winton, E. (2017)
Lighting for Cities Inhabited by People, Not Cars: Community Co-Design and Creative Lighting. In PLDC 6th Global Lighting Design Conference
Electric street lighting has developed wholly in the age of the motor car. Therefore, normal models of urban lighting are based firmly on designing for vehicle traffic. Standa...
SKiN: Designing pseudo-physiology into personal technology devices to create enhanced interactions through visceral signifiers and behaviours
Conference Proceeding
O 'Dowd, A. (2017)
SKiN: Designing pseudo-physiology into personal technology devices to create enhanced interactions through visceral signifiers and behaviours
The majority of technology is now personal. Humans, in turn, are expected to and have personal relationships with their devices. The issue is that humans are biological beings...