Personification technologies: developing artificial companions for older people.
Mival, O., Cringean, S., & Benyon, D. (2004)
Personification technologies: developing artificial companions for older people. In CHI 2004 conference proceedings : Connect
This paper reports on the work of the UTOPIA project, a consortium of four Scottish universities concerned with technology issues for older people, focusing specifically on ar...
Fall of Humans: Interactive tabletop games and transmedia storytelling.
Dionisio, M., Gujaran, A., Pinto, M., & Esteves, A. (2015)
Fall of Humans: Interactive tabletop games and transmedia storytelling. In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, (401-404). https://doi.org/10.1145/2817721.2823477
This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that ta...
Extending the semiotics of embodied interaction to blended spaces.
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...
Emotional and aesthetic attachment to digital artefacts
Turner, P., & Turner, S. (2012)
Emotional and aesthetic attachment to digital artefacts. Cognition, Technology and Work, https://doi.org/10.1007/s10111-012-0231-x
We report a pair of repertory grid studies that explore the attachment people have for digital and nondigital
In the first study we found no clear distinctions betw...
Evaluating human-machine conversation for appropriateness.
Webb, N., Benyon, D., Hansen, P., & Mival, O. (2010)
Evaluating human-machine conversation for appropriateness. In Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10), 84-91
Evaluation of complex, collaborative dialogue systems is a difficult task.Traditionally, developers have relied upon subjective feedback from the user,and parametrisation over...
EniSpace: Evaluating Navigation in Information Space
McCall, R., & Benyon, D. (1998)
EniSpace: Evaluating Navigation in Information Space. In P. De Bra, & J. J. Leggett (Eds.), Proceedings of WebNet World Conference on the WWW and Internet 1999, 1344-1345
Traditional methods of evaluating usability such as heuristic evaluation and cognitive walkthrough do not address all issues relating to navigation. This is despite the fact t...
Relative energy consumption of low-cost 3D printers
Walls, S., Corney, J., & Vasantha, G. (2014)
Relative energy consumption of low-cost 3D printers. In F. Rehman, N. Woodfine, & R. Marasini (Eds.), Advance in Manufacturing Technology XXVIII: Proceedings of the 12th International Conference on Manufacturing Research
The potential of low cost, 3D printing to support distributed manufacture in remote, rural communities has been noted by several observers. However the economic practicality o...
Usage of gestures along with other interaction modes in collaborative design.
Vasantha, G., Corney, J., Prakash Ramesh, H., Mouli Sugavanam, C., & Chakrabarti, A. (2014)
Usage of gestures along with other interaction modes in collaborative design. In F. Rehman, N. Woodfine, & R. Marasini (Eds.), Advance in Manufacturing Technology XXVIII: Proceedings of the 12th International Conference on Manufacturing Research
Currently many computer-aided multi-modal interaction tools are under development, and some have demonstrated their applications in design. To avoid disruptive transformation ...
Social Implications of Crowdsourcing in Rural Scotland
Vasantha, G., Corney, J., Acur, N., Lynn, A., Jagadeesan, A., Smith, M., & Agrawal, A. (2014)
Social Implications of Crowdsourcing in Rural Scotland. International Journal of Social Science & Human Behavior Study, 1(3), 47-52
Various surveys mentioned that the commercial benefits of Internet crowdsourcing are reaped largely by people located in metro areas and smaller cities. The impact of crowdsou...
A manufacturing framework for capability-based product-service systems design
Gokula Vijaykumar, A. V., Komoto, H., Hussain, R., Roy, R., Tomiyama, T., Evans, S., …Williams, S. (2013)
A manufacturing framework for capability-based product-service systems design. Journal of Remanufacturing, 3(1), 1-32. https://doi.org/10.1186/2210-4690-3-8
Manufacturers aim to design product-service systems (PSS) which integrate services with products to attain sustained competitive advantage from a life cycle perspective. PSS d...