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195 results

Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?

Book
Smyth, M., Speed, C., & Brynskov, M. (2010)
Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?. In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2011; Lecture Notes in Computer Science, 685-686. Springer. doi:10.1007/978-3-642-23768-3_115
The panel will discuss the contribution of Critical Design to the field of Interaction Design and reflect on the insights that it provides on interaction.

Designing interactive Systems: A Comprehensive Guide to HCI, UX and interaction design.

Book
Benyon, D. (2013)
Designing interactive Systems: A Comprehensive Guide to HCI, UX and interaction design. Pearson Education
Designing Interactive Systems is the most authoritative textbook in the areas of human–computer interaction (HCI), usability, consumer experience and interaction design. Davi...

Designing with blends: Conceptual foundations of human-computer interaction and software engineering methods.

Book
Imaz, M., & Benyon, D. (2007)
Designing with blends: Conceptual foundations of human-computer interaction and software engineering methods. MIT Press
This work talks about how recent research in cognitive science offers new ways to understand the interaction of people and computers and develops a new literacy for well-infor...

Design and development of Auralization room at Edinburgh Napier University.

Conference Proceeding
Prokofieva, E., Luciani, C., & McGregor, I. (2014)
Design and development of Auralization room at Edinburgh Napier University. In Proceedings of the 136th international AES Convention
The auralization room was designed as a joint project between School of Engineering and Built Environment and the School of Computing of Edinburgh Napier University. The inter...

Designing digital urban interactions industry landscape and market analysis.

Conference Proceeding
Zaffiro, G., Melissa, B., Brynskov, M., & Smyth, M. (2014)
Designing digital urban interactions industry landscape and market analysis. In 13th International Conference on e-Society 2015, 249-254
Urban Interaction Design addresses the question of how we, as physical beings, will interact with the technologically augmented, data-rich urban environments that increasingly...

Designing blended spaces: historical echoes, testing a framework for digital tourism.

Journal Article
Ayan, S., & Benyon, D. (2014)
Designing blended spaces: historical echoes, testing a framework for digital tourism. International Journal of Architectonic, Spatial, and Environmental Design, 7(2), 1-12
This work relates heavily to blended space theory and the trajectories approach previously done in this field. Imaz and Benyon have introduced the ideas of conceptual blending...

city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition

Book
Mitrovic, I., Smyth, M., & Helgason, I. (2013)
city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition. UrbanIxD: Designing Human Interactions in the Networked City
The focus of the emergent field of Urban Interaction Design is public space and the relationships between people – with and through technology. The currency of these interacti...

The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings.

Presentation / Conference
Mival, O., & Benyon, D. (2013, April)
Implementing an ICE: A methodology for the design, development and installation of Interactive Collaborative Environments in real world industrial settings. Paper presented at CHI2013 workshop on Blended Interaction Spaces., Paris, France
In this paper, we present a methodology for the design, development and implementation of ICEs (Interactive Collaborative Environments) in real world industrial settings. The ...

In search of the cybermuse: supporting creative activity within product design.

Conference Proceeding
Mival, O. (2002)
In search of the cybermuse: supporting creative activity within product design. In J. Mottram, L. Candy, & T. Kavanagh (Eds.), Creativity & cognition : proceedings of the fourth Creativity & Cognition Conference : exhibition papers and posters : Loughborough University, Loughborough, 47-48
No abstract available.
24 results

Smuggler's Trail

2014 - 2014
The aim of the project is to investigate the digital tourism strategy for Glenlivet and to outline a design for the smugglers trail
Funder: Scottish Funding Council | Value: £5,000

Soluis Dome User Interface

2015 - 2015
A digital dome is a large physical object that can fully immerse one or more users and present them digital material via rear projection onto the dome’s surface. Such a system presents unique and curr...
Funder: Scottish Funding Council | Value: £5,000

MAZI - A DIY networking toolkit for location-based collective awareness

2016 - 2018
Do-It-Yourself networking refers to a conceptual approach to the use of low-cost hardware and wireless technology in deploying local communication networks that can operate independently from the Inte...
Funder: European Commission | Value: £188,751

Peach

2006 - 2009
Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project a...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £100,000

Youth School: Donor and Beneficiary Interactions "Funding Lab"

2014 - 2015
User Experience report detailing system technology, persona's, scenarios, wire-frame and recommendations for future work. Partial on-line prototype developed utilising HTML5, CSS3 and JavaScript.Partn...
Funder: Scottish Funding Council | Value: £5,000

To develop an on-line learning course for refresher courses in the Licensed Trade

2015 - 2015
The aim of the  project led by Alistair Lawson of IIDI is  is to investigate the development of a visually stimulating, high quality interactive on-line learning package for refresher courses for the ...
Funder: Scottish Funding Council | Value: £5,000

The Invisible Modality: Developing Gaze Input Techniques for the Internet-of-Things

2016 - 2017
The Internet of Things (IoT), a network of physical objects that can communicate, sense and act in the world, is rapidly expanding and is expected to account for nine billion of inter-connected device...
Funder: Carnegie Trust for the Universities of Scotland | Value: £7,454

Visitor feedback data capture for VisitArran

2014 - 2014
To understand and explore the feasibility of how Visit Arran can collect visitor feedback more efficiently and to reach a younger target audience.
Funder: Scottish Funding Council | Value: £5,000

UrbanIxD

2013 - 2014
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Funder: European Commission | Value: £297,920

COMPANIONS

2006 - 2010
The COMPANIONS project developed virtual Companions for conversation to change the way people think about the relationships between people, computers and the Internet. This work has resulted system th...
Funder: European Commission | Value: £1,200,000
11 results

A multidimensional sketching interface for visual interaction with corpus-based concatenative sound synthesis

2009 - 2016
The present research sought to investigate the correspondence between auditory and visual f...
Dr Augoustinos Tsiros | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Michael Smyth

UrbanIxd: exploring human interactions in the hybrid city

2015 - date
With the vision of ubiquitous computing becoming increasingly realized, a new technological layer in the form of sensors, urban screens, smartp...
Shenando Stals | Director of Studies: Dr Michael Smyth | Second Supervisor: Dr Oli Mival

Learning to cope with non-discretionary use of digital technologies

0 - 2016
The thesis describes an investigation into how people learn to cope with non-discretionary use of digital technologies. This includes...
Dr Emilia Sobolewska | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum

2015 - 2019
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
Dr John McGowan | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Iain McGregor

Sonification of exosolar planetary systems

2015 - date
Michael Quinton | Director of Studies: Dr Iain McGregor | Second Supervisor: Prof David Benyon

Soundscape mapping: comparing listening experiences

0 - 2011
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an establish...
Dr Iain McGregor | Director of Studies: Prof David Benyon | Second Supervisor: Dr Phil Turner

Understanding user experience in blended spaces

2010 - 2018
Serkan Ayan | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

In search of the cybermuse: Exploring the potential for, and obstacles to, the use of suport technologies in the creative process

1999 - 2006
Dr Oli Mival | Director of Studies: Dr Michael Smyth | Second Supervisor: Prof David Benyon

Complex pleasures: designing optional interactions for public spaces

2008 - 2017
This research will investigate the nature of interactions between people and experience-oriented technologies such as new-media artw...
Dr Ingi Helgason | Director of Studies: Dr Michael Smyth

Appropriating interaction

2009 - 2016
This investigation examines various methods for evaluating interactivity and engagement with technology. By using a static model, namely the interactive gallery at The Public...
Dr Tom Flint | Director of Studies: Dr Phil Turner | Second Supervisor: Dr Gregory Leplatre

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15 results

MEmorial Project awarded prestigious residency

19 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Augusto Esteves will be delivering a seminar at the University of Bath

22 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT). Abstract: Motion matching is a...

WaveTrace awarded by Design United and the Dutch Design Week

20 October 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...

Augusto Esteves has been accepted as Fellow of the RSA

17 August 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...

Tom Flint to demonstrate VR application at The National Gallery London

28 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

4 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

31 March 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.

Dr Oli Mival invited to speak at Innovate Robotics event hosted by VisitScotland

16 February 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...