Soundscape mapping: a tool for evaluating sounds and auditory environments
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...
Virtualizing the real: a virtual reality contemporary sculpture park for children
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...
Let’s Play the Arcade Machines
Stewart, F., Flint, T., Grandison, T., Webster, G., & Tyrie, C. (2022)
Let’s Play the Arcade Machines. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.46
“Let’s Play the Arcade Machines” showcases games made by children in schools in the Wester Hailes area of Edinburgh. The project aims to expose the children to a constructioni...
The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park
Flint, T., Turner, P., & Banach, A. (2016)
The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park. In J. C. Read, & P. Stenton (Eds.), IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. , (680-683). https://doi.org/10.1145/2930674.2938613
This is a demonstration of a Minecraft facsimile of Jupiter Artland, a sculpture park on the outskirts of Edinburgh. With the cooperation of primary school children we develop...
Enlightened trial and error
Turner, P., Turner, S., & Flint, T. (2012)
Enlightened trial and error. Interaction Design and Architecture(s) IxDetA, 13/14, 64-83
Human-computer interaction as a rationalistic, engineering discipline has been taught successfully for more than 25 years. The established narrative is one of designing usable...
Getting unstuck: Information problem solving in high school STEM students and evidence of metacognitive knowledge
Presentation / Conference
Richter, T., Muir, L., Flint, T., Hall, H. & Smith, C. (2017, June)
Getting unstuck: Information problem solving in high school STEM students and evidence of metacognitive knowledge. Paper presented at i3- information: interactions and impact, Aberdeen, Scotland
This presentation reports the initial findings from an ongoing empirical study which aims to evaluate how students seek, use, and think about information when they encounter p...
Flint, T., & Dylan, T. H. (2018)
Aide Memoire. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of BHCI 2017https://doi.org/10.14236/ewic/HCI2017.69
The Aide Memoire is a fully realised product constructed from discarded testing equipment. Born out of a series of creative sessions exploring the broad theme of interactivity...
Flint, T. E. Appropriating interaction. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/453421
This thesis is concerned with the fact that people routinely appropriate interactive technology. Much of the work in this project was conducted at The Public, an interactive a...
Reflections on the Doctoral Consortium
Hall, L., Dix, A., Woolley, S., Bond, R., Sim, G., & Flint, T. (2020)
Reflections on the Doctoral Consortium. In Proceedings of the 32nd International BCS Human Computer Interaction Conference. https://doi.org/10.14236/ewic/hci20dc.2
This paper provides a reflective commentary on the British HCI Doctoral Consortium from the perspective of the Organising Committee. We discuss the approach to holding a Human...
Emotional Data Visualised - EDV
Flint, T., & Shore, L. (2022)
Emotional Data Visualised - EDV. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.45
This installation is an attempt to reflect the emotional state of a population of people. Emotional Data Visualised (EDV) poses the question: In a post-pandemic digital world ...