Soundscape mapping: a tool for evaluating sounds and auditory environments
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...
A framework for engineering metaphor at the user interface
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000)
A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), (301-322). ISSN 0953-5438
Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situa...
Ensemble: embodied experiences in a sound and jewellery installation
Kettley, S., Smyth, M., Arvind, D. K., Greig, F., McGregor, I., & Paechter, B. (2007)
Ensemble: embodied experiences in a sound and jewellery installation. In D. Golightly, T. Rose, & B. Light (Eds.), Create 07 Creative Inventions, Innovations and Everyday Designs in HCI
ensemble - an interactive collection of networked jewellery with gesturally determined, real time sonic output
Who am I and where am I? - switching and stitching in the digital age.
Smyth, M., Raijmakers, B., & Munro, A. (2003)
Who am I and where am I? - switching and stitching in the digital age. In D. Marjanovic (Ed.), Proceedings of the 8th International Design Conference DESIGN 2004, 1487-1492
This paper will introduce the concept of human identity. It will focus on how the creation, maintenance and communication of identity could be supported by technology. Initial...
How older people account for their experiences with interactive technology.
Turner, P., Turner, S. & Van de Walle, G. (2007)
How older people account for their experiences with interactive technology. Behaviour and Information Technology. 26, 287-296. doi:10.1080/01449290601173499. ISSN 0144-929X
We present a qualitative study, undertaken over a period of nine months, of older people facing the challenges of learning to use interactive technology, specifically personal...
Messenger in The Barn: networking in a learning environment
Rutter, M. (2009)
Messenger in The Barn: networking in a learning environment. ALT-J : Association for Learning Technology journal, 17, 33-47. https://doi.org/10.1080/09687760802649863
This case study describes the use of a synchronous communication application (MSN Messenger) in a large academic computing environment. It draws on data from interviews, quest...
Remote control by body movement in synchrony with orbiting widgets: an evaluation of TraceMatch
Clarke, C., Bellino, A., Esteves, A., & Gellersen, H. (2017)
Remote control by body movement in synchrony with orbiting widgets: an evaluation of TraceMatch. PACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 1(3), 1-22. https://doi.org/10.1145/3130910
In this work we consider how users can use body movement for remote control with minimal effort and maximum flexibility. TraceMatch is a novel technique where the interface di...
The Meeting Journey: Supporting the Design of Interaction Within Co-located, Collaborative Device Ecologies
Ammeloot, A. The Meeting Journey: Supporting the Design of Interaction Within Co-located, Collaborative Device Ecologies. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/2376807
The combination of personal and Bring Your Own Device (BYOD) technologies with augmented "smart" spaces designed for collaborative work offers new design challenges for the HC...
Towards an account of intuitiveness
Turner, P. (2008)
Towards an account of intuitiveness. Behaviour and Information Technology, 27, 475-482. https://doi.org/10.1080/01449290701292330
Intuitive systems are usable systems. Design guidelines advocate intuitiveness and vendors claim it - but what does it mean for a user interface, interactive system, or device...
Being-with: a study of familiarity
Turner, P. (2008)
Being-with: a study of familiarity. Interacting with Computers, 20, 447-454. https://doi.org/10.1016/j.intcom.2008.04.002
How people learn to use an interactive device has always been an important field of research in human-computer interaction (HCI). The theoretical bases of which have ranged fr...