Winky Dink and you: determining patterns of narrative for interactive television.
Smith, I., Stewart, F., & Turner, P. (2003)
Winky Dink and you: determining patterns of narrative for interactive television. In Second European Conference on Interactive Television
We report on the identification, creation and use of narrative patterns to create an interactive cartoon. We have undertaken an analysis of an American 1950-60’s interactive t...
Virtualizing the real: a virtual reality contemporary sculpture park for children
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...
Mixing and re-purposing realities.
Flint, T., Hall, L., & Stewart, F. (2018)
Mixing and re-purposing realities. https://doi.org/10.14236/ewic/HCI2018.39
This paper discusses a mixed reality that intertwines two parallel spaces, a real and a virtual contemporary sculpture park. With the goal to create a game that motivated chil...