My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts.
Turner, P., & Turner, S. (2011)
My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts. In ECCE '11 Proceedings of the 29th Annual European Conference on Cognitive Ergonomics (149-156). https://doi.org/10.1145/2074712.2074742
Motivation -- to explore the nature and dimensions of attachment to digital and non-digital artefacts and explicate any differences in emotional attachment between digital and...
Getting the story straight
McCall, R., Turner, P., Turner, S., & McCall, R. (2001)
Getting the story straight. In A. Blandford, J. Vanderdonckt, & P. Gray (Eds.), People and Computers XV-Interaction without frontiers: joint proceedings of HCI 2001 and IHM 2001. , (267-278). https://doi.org/10.1007/978-1-4471-0353-0_16
We argue that the use of a user-centred design approach necessarily involves some form of story telling or narrative. Given that both the potential end-users and the designers...
Evaluating a vehicle auditory display: comparing a designer's expectations with listeners' experiences
McGregor, I., Larsson, P., & Turner, P. (2011)
Evaluating a vehicle auditory display: comparing a designer's expectations with listeners' experiences. In ECCE '11: Proceedings of the 29th Annual European Conference on Cognitive Ergonomics (89-92). https://doi.org/10.1145/2074712.2074731
This paper illustrates a method for the early evaluation of auditory displays in context. A designer was questioned about his expectations of an auditory display for Heavy Goo...
Recreating the Botanics: towards a sense of place in virtual environments.
Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, June)
Recreating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network
The EC funded project BENOGO seeks to re-create real places using photo-realistic
immersive virtual reality technology and in so doing investigates the nature of
presence and ...
Place, Sense of Place, and Presence
Turner, P., & Turner, S. (2006)
Place, Sense of Place, and Presence. Presence: Teleoperators and Virtual Environments, 15(2), 204-217. https://doi.org/10.1162/pres.2006.15.2.204
Recreating real places--as distinct from virtual spaces or environments--using virtual reality technology raises a series of significant challenges. Fortunately there is a lar...
Caught between real and virtual worlds.
Turner, P., & Turner, S. (2000)
Caught between real and virtual worlds. In J. Bawa, P. Dorazio, & L. Trenner (Eds.), The Usability Business: Making the Web Work, 60-70. Springer-Verlag
This chapter describes how we, as HCI practitioners, contributed to the design of a collaborative virtual environment-based simulator. This simulator is to be used by senior m...
The role of make-believe in Foley
Carruthers, L., & Turner, P. (2016)
The role of make-believe in Foley. In P. Turner, & J. T. Harviainen (Eds.), Digital Make-Believe (125-139). Cham, Switzerland: Springer. https://doi.org/10.1007/978-3-319-29553-4_8
The acts of pretending and make-believe are almost exclusively studied in the context of child development and child psychology. This study was therefore an exploratory invest...
An Affordance-based Framework for CVE Evaluation
Turner, P., & Turner, S. (2002)
An Affordance-based Framework for CVE Evaluation. In X. Faulkner, J. Finlay, & F. Détienne (Eds.), People and Computers XVI - Memorable Yet Invisible, 89-103. https://doi.org/10.1007/978-1-4471-0105-5_6
We argue that a conceptual framework is required to support the
practical evaluation of collaborative virtual environments. We propose
such a framework based on an extended, t...
Contextual grounding in CVE design.
Turner, P., & Turner, S. (2001)
Contextual grounding in CVE design. Presence: Teleoperators and Virtual Environments, 14, (30-38). ISSN 1054-7460
A proper respect for eventual context of use is crucially important for the success of virtual
environments destined for real-world organisations, yet is frequently absent fro...
Reliving VE day with activated schemata.
Turner, P., Turner, S., & Tzovaras, D. (2004)
Reliving VE day with activated schemata. In Proc. 8th International Workshop on Presence, 33-38
This paper reports some preliminary work on the
IntoMyWorld candidate Presence II project. One of the key
components of IntoMyWorld is a mixed reality ‘album’ of