19 results

Enlightened trial and error

Journal Article
Turner, P., Turner, S., & Flint, T. (2012)
Enlightened trial and error. Interaction Design and Architecture(s) IxDetA, 13/14, 64-83
Human-computer interaction as a rationalistic, engineering discipline has been taught successfully for more than 25 years. The established narrative is one of designing usable...

Is stereotyping inevitable when designing with personas?

Journal Article
Turner, P., & Turner, S. (2011)
Is stereotyping inevitable when designing with personas?. Design Studies, 32, 30-44. https://doi.org/10.1016/j.destud.2010.06.002
User representations are central to user-centred design, personas being one of the more recent developments. However, such descriptions of people risk stereotyping. We review ...

Practical interaction design.

Conference Proceeding
Turner, P., & Turner, S. (2009)
Practical interaction design. In HCI Educators 2009 - Playing with our education, 18-19
Practical Interaction Design (PID) is a method for teaching interaction design. It incorporates elements of ‘pure’ interaction design and human–computer interaction (HCI) to c...

Soundscapes and repertory grids: comparing listeners’ and a designer’s experiences.

Conference Proceeding
McGregor, I., & Turner, P. (2012)
Soundscapes and repertory grids: comparing listeners’ and a designer’s experiences. In P. Turner, S. Turner, & I. McGregor (Eds.), ECCE 2012 (131-137). https://doi.org/10.1145/2448136.2448164
This paper reports on establishing whether listeners have the same listening experience as the person who designed the sound. Surprisingly, there is little or no evidence as t...

Triangulation in practice.

Journal Article
Turner, P., & Turner, S. (2009)
Triangulation in practice. Virtual Reality, 13, 171-181. https://doi.org/10.1007/s10055-009-0117-2
Triangulation is the means by which an alternate perspective is used to validate, challenge or extend existing findings. It is frequently used when the field of study is diffi...

An investigation into virtual representations of real places.

Conference Proceeding
Arnspang, J., Benyon, D., Fahle, M., Granum, E., Madsen, C., Pajdla, T., …Weinshall, D. (2002)
An investigation into virtual representations of real places. In Proc. Fifth Annual International Workshop on Presence, 66-78
The paper describes the main themes of a recently funded research project under the European Communitys Future and Emerging Technologies Presence initiative. The aim of the re...

Recreating the Botanics: towards a sense of place in virtual environments.

Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, June)
Recreating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network
The EC funded project BENOGO seeks to re-create real places using photo-realistic immersive virtual reality technology and in so doing investigates the nature of presence and ...

Designing interactive systems : people, activities, contexts, technologies

Book
Benyon, D., Turner, P., & Turner, S. (2005)
Designing interactive systems : people, activities, contexts, technologies. Pearson Education
Authoritative in its coverage, the book draws on the authors’ extensive experience in research and teaching. A self-contained introduction to the area is followed by a systema...

Reliving VE day with activated schemata.

Conference Proceeding
Turner, P., Turner, S., & Tzovaras, D. (2004)
Reliving VE day with activated schemata. In Proc. 8th International Workshop on Presence, 33-38
This paper reports some preliminary work on the IntoMyWorld candidate Presence II project. One of the key components of IntoMyWorld is a mixed reality ‘album’ of important eve...

An Affordance-based Framework for CVE Evaluation

Conference Proceeding
Turner, P., & Turner, S. (2002)
An Affordance-based Framework for CVE Evaluation. In X. Faulkner, J. Finlay, & F. Détienne (Eds.), People and Computers XVI - Memorable Yet Invisible, 89-103. https://doi.org/10.1007/978-1-4471-0105-5_6
We argue that a conceptual framework is required to support the practical evaluation of collaborative virtual environments. We propose such a framework based on an extended, t...