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Making Tourist Experiences Through Personalisable 3D Printed Souvenirs

Journal Article
Vettese Forster, S., Anastasiadou, C., & Calder, L. (2016)
Making Tourist Experiences Through Personalisable 3D Printed Souvenirs. Making Futures, IV,
Gift shops are common in most museums and galleries that provide visitors with shopping experiences as well as the opportunity to transform their intangible experience of the ...

Progressing socio-cultural impact evaluation for festivals

Journal Article
Robertson, M., Rogers, P., & Leask, A. (2009)
Progressing socio-cultural impact evaluation for festivals. Journal of Policy Research in Tourism, Leisure and Events, 1(2), 156-169. https://doi.org/10.1080/19407960902992233
The research project reported in this paper set out to advance the knowledge base of socio‐cultural festival evaluation and, through industry and academic liaison, produce a r...

The Accidental Podcaster

Book Chapter
Robertson, S., & Sholl, S. (2016)
The Accidental Podcaster. In C. Penman, & M. Foster (Eds.), Innovations in Learning and TeachingMerchiston Publishing
The aim of this chapter is to explore student use of podcasts, employing longitudinal data from large cohorts to demonstrate to other teachers their potential as a relevant pe...

Technological mediation in the future of experiential tourism

Journal Article
Urquhart, E. (2019)
Technological mediation in the future of experiential tourism. Journal of Tourism Futures, 5(2), 120-126. https://doi.org/10.1108/jtf-04-2019-0033
Purpose – This article considers the role that technology may play in the future of experiential tourism. This viewpoint paper begins to question future developments in techno...

Managing the co-creation of narratives in the heritage sector: The case of the Surgeons' Hall Museum, Edinburgh

Book Chapter
Urquhart, E., & Leask, A. (2019)
Managing the co-creation of narratives in the heritage sector: The case of the Surgeons' Hall Museum, Edinburgh. In Experiential Consumption and Marketing in Tourism with a Cross-Cultural ContextGoodfellow Publishers
The objectives of this chapter are to: - Link together theoretical approaches to storytelling and narrative creation with the co-creation of heritage experiences; - Identify a...

The Role of Interactive Technology in the Co-creation of Experience in Scottish Visitor Attractions

Thesis
Urquhart, E. A. The Role of Interactive Technology in the Co-creation of Experience in Scottish Visitor Attractions. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/Output/2090670
As a theoretical construct, co-creation has received significant attention in the service management field and is increasingly being applied to experiential industries such as...

Event Design in outdoor music festival audience behaviour (a critical transformative research note)

Journal Article
Robertson, M., Hutton, A., & Brown, S. (2018)
Event Design in outdoor music festival audience behaviour (a critical transformative research note). Event Management, 22(6), 1073-1081. https://doi.org/10.3727/152599518x15346132863157
This work, a conceptual forward-looking paper, examines the management of audiences at music festivals now and indicates a critical manoeuvre of focus for the future. The theo...

Critical Event Studies: Issues and Perspectives

Journal Article
Robertson, M., Ong, F., Lockstone-Binney, L., & Ali-Knight, J. (2018)
Critical Event Studies: Issues and Perspectives. Event Management, 22(6), 865-874. https://doi.org/10.3727/152599518x15346132863193
In considering critical event studies, a brief reference to critical pedagogy is made before an initial look at Critical Management Studies (CMS) prior to consideration of Crt...

GCHQ Cyber Zone at Cheltenham Science Festival (Curator)

Exhibition / Performance
Kerr, G. GCHQ Cyber Zone at Cheltenham Science Festival (Curator)
[https://issuu.com/cheltenhamfestivals/docs/science_festival_2019_brochure]. 4 June 2019 - 9 June 2019. (Unpublished
Step into a fascinating digital world…come into the GCHQ Cyber Zone and see what it’s like to be a code cracker, ethical hacker and cyber security expert. Escape to cyber spac...

The Role of Interactive Technology in the Co-creation of Experience in Scottish Visitor Attractions

Conference Proceeding
Urquhart, E. (2017)
The Role of Interactive Technology in the Co-creation of Experience in Scottish Visitor Attractions. In PhD Workshop Research Proposals, (113-118
As a sector reliant on the creation of memorable experiences, visitor attractions (VAs) have increasingly turned to interactive technology as a platform for engaging and commu...