Reliving VE day with activated schemata.
Conference Proceeding
Turner, P., Turner, S., & Tzovaras, D. (2004)
Reliving VE day with activated schemata. In Proc. 8th International Workshop on Presence, 33-38
This paper reports some preliminary work on the
IntoMyWorld candidate Presence II project. One of the key
components of IntoMyWorld is a mixed reality ‘album’ of
important eve...
Recreating the Botanics: towards a sense of place in virtual environments.
Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, June)
Recreating the Botanics: towards a sense of place in virtual environments. Paper presented at 3rd UK Conference of the Environmental Psychology Network
The EC funded project BENOGO seeks to re-create real places using photo-realistic
immersive virtual reality technology and in so doing investigates the nature of
presence and ...
Telling Tales: Narratives Of Classification And Control In The Design Of Taxonomic Software.
Conference Proceeding
Turner, S., Turner, P., Raguenaud, C., & Kennedy, J. (2002)
Telling Tales: Narratives Of Classification And Control In The Design Of Taxonomic Software. In Proceedings of Design Research Society Conference: Common Ground, September, 2002
This paper draws on concepts from the structuralist analysis of narrative to explore aspects of
the role of stories in the small group design process. A brief review of releva...
Triangulation in practice.
Journal Article
Turner, P., & Turner, S. (2009)
Triangulation in practice. Virtual Reality, 13, 171-181. https://doi.org/10.1007/s10055-009-0117-2
Triangulation is the means by which an alternate perspective is used to validate, challenge or extend existing findings. It is frequently used when the field of study is diffi...
Winky Dink and you: determining patterns of narrative for interactive television.
Conference Proceeding
Smith, I., Stewart, F., & Turner, P. (2003)
Winky Dink and you: determining patterns of narrative for interactive television. In Second European Conference on Interactive Television
We report on the identification, creation and use of narrative patterns to create an interactive cartoon. We have undertaken an analysis of an American 1950-60’s interactive t...
An investigation into virtual representations of real places.
Conference Proceeding
Arnspang, J., Benyon, D., Fahle, M., Granum, E., Madsen, C., Pajdla, T., …Weinshall, D. (2002)
An investigation into virtual representations of real places. In Proc. Fifth Annual International Workshop on Presence, 66-78
The paper describes the main themes of a recently funded research project under the European Communitys Future and Emerging Technologies Presence initiative. The aim of the re...
Auto-ethnography: problems, pitfalls and promise
Presentation / Conference
Sobolewska, E., Smith, C. F., & Turner, P. (2009, April)
Auto-ethnography: problems, pitfalls and promise. Paper presented at HCI Educators 2009, University of Abertay, Dundee
The teaching and perhaps more importantly the practice of ethnographic techniques has become increasing important within Human-Computer Interaction (HCI). But ethnography is a...
Re-creating the Botanics: towards a sense of place in virtual environments
Presentation / Conference
Turner, S., Turner, P., Carroll, F., O'Neill, S., Benyon, D., McCall, R., & Smyth, M. (2003, January)
Re-creating the Botanics: towards a sense of place in virtual environments. Paper presented at Benogo
The EC funded project BENOGO seeks to re-create real places using photo-realistic
immersive virtual reality technology and in so doing investigates the nature of
presence and ...
Is stereotyping inevitable when designing with personas?
Journal Article
Turner, P., & Turner, S. (2011)
Is stereotyping inevitable when designing with personas?. Design Studies, 32, 30-44. https://doi.org/10.1016/j.destud.2010.06.002
User representations are central to user-centred design, personas being one of the more recent developments. However, such descriptions of people risk stereotyping. We review ...
The Digital Rubber Hand Illusion
Conference Proceeding
Aldhous, J., Hetherington, R., & Turner, P. (2017)
The Digital Rubber Hand Illusion. In Proceedings of British HCI 2017 – Digital Make-Believe. https://doi.org/10.14236/ewic/HCI2017.59
The rubber hand illusion (RHI) is a body ownership illusion whereby congruently stroking a fake rubber hand and a subject's hidden hand while observing the rubber hand produce...