The value of mass-digitised cultural heritage content in creative contexts
Journal Article
Coleman, S., Terras, M., Thornton, P., Smyth, M., Schafer, B., Drost, S., …Speed, C. (2021)
The value of mass-digitised cultural heritage content in creative contexts. Big Data and Society, 8(1), https://doi.org/10.1177/20539517211006165
How can digitised assets of Galleries, Libraries, Archives and Museums be reused to unlock new value? What are the implications of viewing large-scale cultural heritage data a...
Virtualizing the real: a virtual reality contemporary sculpture park for children
Journal Article
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...
Aide Memoire
Conference Proceeding
Flint, T., & Dylan, T. H. (2018)
Aide Memoire. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of BHCI 2017https://doi.org/10.14236/ewic/HCI2017.69
The Aide Memoire is a fully realised product constructed from discarded testing equipment. Born out of a series of creative sessions exploring the broad theme of interactivity...
Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park
Presentation / Conference
Hall, L., Flint, T., & Mitsche, N. (2018, May)
Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park. Paper presented at 2nd International Research Symposium in Tourism Hospitality & Events
This research considers how the visitor experience could be enhanced through intertwining and blending the real and virtual, creating a new mixed reality that extended and add...
Eidolon360 – A VR Experience
Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In Proceedings of xCoAx 2018
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...
Eidolon360 – A VR Experience
Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)https://doi.org/10.14236/ewic/HCI2017.63
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...
“This is amazing, I’m in two worlds!” A multiple reality game designed with children for children.
Presentation / Conference
Flint, T. (2017, September)
“This is amazing, I’m in two worlds!” A multiple reality game designed with children for children. Paper presented at IPA 2017