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189 results

Has the collective experience of the pandemic reset our relationship with the future?

Working Paper
Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?

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Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?
The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided...

Speculative and Critical Design in Education: Practice and Perspectives

Conference Proceeding
Helgason, I., Smyth, M., Encinas, E., & Mitrović, I. (2020)
Speculative and Critical Design in Education: Practice and Perspectives. https://doi.org/10.1145/3393914.3395907
This full-day, interdisciplinary workshop will address the use of Speculative and Critical Design (SCD), Design Fiction, and related practices, including those that use provoc...

The use of design activity for research into Computer Supported Co-operative Work (CSCW)

Conference Proceeding
Garner, S. W., Scrivener, S. A. R., Clarke, A. A., Clark, S., Connolly, J. H., Palmen, H., …Smyth, M. G. (1990)
The use of design activity for research into Computer Supported Co-operative Work (CSCW). In J. Smith (Ed.), DATER 91, 84-96
This paper describes current research at Loughborough University in the field of Computer Supported Co-operative Working (CSCW). The project, which is funded by the Informatio...

The city in cinema: how popular culture can influence research agendas.

Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia Computer Science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...

Spaces of interaction

Conference Proceeding
Benyon, D., Hook, K., & Nigay, L. (2010)
Spaces of interaction. In Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference, 1-7
As the world becomes increasingly computationally enabled, so our view of human-computer interaction (HCI) needs to evolve. The proliferation of wireless connectivity and mobi...

User experience (UX) design for medical personnel and patients

Book Chapter
Mival, O., & Benyon, D. (2015)
User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care (117-131). Cham: Springer. https://doi.org/10.1007/978-3-319-09798-5_6
UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere fun...

Soundscape mapping: a tool for evaluating sounds and auditory environments

Conference Proceeding
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...

Data-Driven Innovation for Sustainable Creative Practice

Conference Proceeding
Lechelt, S., Panneels, I., & Helgason, I. (in press)
Data-Driven Innovation for Sustainable Creative Practice. In Proceedings of the 35th International BCS Human Computer Interaction Conference
Lechelt, S, Panneels, I & Helgason, I. 2022, Data-Driven Innovation for Sustainable Creative Practice. in Proceedings of the 35th International BCS Human Computer Interaction ...

Dialogues in Interaction Design: complexity, hybridity and the relationship between research and practice.

Journal Article
Smyth, M. (2010)
Dialogues in Interaction Design: complexity, hybridity and the relationship between research and practice. Digital Creativity, 21, 233-237. https://doi.org/10.1080/14626268.2010.538066
A brief overview of the field of Interaction Design is provided in order to contextualise the Create10 conference. The conference was held at Edinburgh Napier University in Ju...

In search of the cybermuse: supporting creative activity within product design.

Conference Proceeding
Mival, O. (2002)
In search of the cybermuse: supporting creative activity within product design. In J. Mottram, L. Candy, & T. Kavanagh (Eds.), Creativity & cognition : proceedings of the fourth Creativity & Cognition Conference : exhibition papers and posters : Loughborough University, Loughborough, 47-48
No abstract available.
24 results

Historical Echoes

2012 - 2012
To develop an augmented reality digital tourism application
Funder: The Scottish Informatics & Computer Science Alliance | Value: £37,264

COMPANIONS

2006 - 2010
The COMPANIONS project developed virtual Companions for conversation to change the way people think about the relationships between people, computers and the Internet. This work has resulted system th...
Funder: European Commission | Value: £1,200,000

ArtMag Digital Development

2012 - 2012
IIDI has been successful in obtaining funding for a new collaborative project with ArtMag (Scotland's largest circulation art magazine) supported by the SFC Innovation Voucher Scheme. http://www.artma...
Funder: Scottish Funding Council | Value: £4,865

Citizen Bank

2015 - 2015
Citizen Bank is looking to work with the University to explore the potential of using technology as a mechanism to aid in community participation. This collaboration seeks to explore the technical req...
Funder: Scottish Funding Council | Value: £5,000

IIDI & Jupiter Artland Foundation

2011 - 2011
This project involved developing audio guides for Jupiter Artland.  A traditional audio guide was developed, including introductions of the work and discussions from the artists.  Alongside this was a...
Funder: Scottish Funding Council | Value: £4,992

Soluis Dome User Interface

2015 - 2015
A digital dome is a large physical object that can fully immerse one or more users and present them digital material via rear projection onto the dome’s surface. Such a system presents unique and curr...
Funder: Scottish Funding Council | Value: £5,000

UrbanIxD

2013 - 2014
UrbanIxD (urban interaction design) is a 2 year European project that will build a research network around the domain of data-rich urban environments, focusing on human activities, experiences and beh...
Funder: European Commission | Value: £297,920

Smuggler's Trail

2014 - 2014
The aim of the project is to investigate the digital tourism strategy for Glenlivet and to outline a design for the smugglers trail
Funder: Scottish Funding Council | Value: £5,000

Peach

2006 - 2009
Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project a...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £100,000

QR technology and visitor experience

2011 - 2012
IIDI has been successful in obtaining funding for a new collaborative project with 21Nine Advertising & Design Ltd supported by the SFC Innovation Voucher Scheme.
Funder: Scottish Funding Council | Value: £4,873
16 results

Dr Tom Flint awarded prestigious R&D funding

16 November 2020
Dr Tom Flint from the School of Computing at Edinburgh Napier University has been named as a member of one of the groups in the funded R&D phase of Festival UK 2022.

MEmorial Project awarded prestigious residency

20 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Augusto Esteves will be delivering a seminar at the University of Bath

22 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT). Abstract: Motion matching is a...

WaveTrace awarded by Design United and the Dutch Design Week

21 October 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...

Augusto Esteves has been accepted as Fellow of the RSA

18 August 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...

Tom Flint to demonstrate VR application at The National Gallery London

29 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

5 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

1 April 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.