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Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method

Conference Proceeding
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2008)
Visualising the soundfield and soundscape: extending Macaulay and Crerar’s 1998 method. In Proceedings of the 14th International Conference on Auditory Display
The introduction of effective auditory warnings into a shared environment requires a prior understanding of the existing soundfield and soundscape. Reifying the physical and p...

Using the blended spaces framework to design heritage stories with schoolchildren.

Journal Article
O'Keefe, B., & Benyon, D. (2015)
Using the blended spaces framework to design heritage stories with schoolchildren. International Journal of Child-Computer Interaction, 6, 7-16. https://doi.org/10.1016/j.ijcci.2016.02.001
Blended spaces are spaces where a physical space is deliberately integrated in a close-knit way with a digital space. Blended spaces may take the form of a carefully designed ...

Workshop on engaging the human-computer interaction community with public policymaking internationally.

Conference Proceeding
Lazar, J., Barbosa, S., Gulliksen, J., McEwan, T., Normand, L. M., Palanque, P., …Wulf, V. (2013)
Workshop on engaging the human-computer interaction community with public policymaking internationally. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), 3279-3282. https://doi.org/10.1145/2468356.2479666
There is an increasing interest in the intersection of human-computer interaction and public policy. This day-long workshop will examine successes and challenges related to pu...

Coded path routing: a new approach to broadcasting in 3-D meshes, Technical Report

Conference Proceeding
Al-Dubai, A., & Ould-Khaoua, M. (2002)
Coded path routing: a new approach to broadcasting in 3-D meshes, Technical Report. In Conference Proceedings of the 2001 IEEE International Performance, Computing, and Communications Conference (Cat. No.01CH37210), 155-162. https://doi.org/10.1109/IPCCC.2001.918648
Broadcast is an important collective communication operation required by many real-world parallel applications. This paper proposes the Coded Path Routing (or CPR for short) a...

Extending the semiotics of embodied interaction to blended spaces.

Journal Article
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...

The city in cinema: how popular culture can influence research agendas.

Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia computer science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...

Workplace soundscape mapping: a trial of Macaulay and Crerar’s method

Conference Proceeding
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2006)
Workplace soundscape mapping: a trial of Macaulay and Crerar’s method. In Proceedings of the 12th International Conference on Auditory Display (ICAD2006)
This paper describes a trial of Macaulay and Crerar’s method of mapping a workplace soundscape to assess its fitness as a basis for an extended soundscape mapping method. Twel...

This pervasive day: design and development case study.

Presentation / Conference
Helgason, I., Bradley, J., & Egan, C. (2011, March)
This pervasive day: design and development case study. Paper presented at i-Docs, A Symposium on Interactive Documentary, Watershed Media Centre Bristol, UK
This presentation will describe the development process, and the underpinning rationale, behind a multi-format, interactive exhibition and online documentary. This project, to...

On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects

Conference Proceeding
Oakley, I., & Esteves, A. (2013)
On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects. In 2013 International Symposium on Ubiquitous Virtual Reality (ISUVR)https://doi.org/10.1109/isuvr.2013.12
The smart, augmented objects that appear in systems that support tangible interaction have a dual life. While they can exhibit complex digital behaviors in the technological c...

Soundscape mapping: comparing listening experiences

Thesis
McGregor, I. Soundscape mapping: comparing listening experiences. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/id/eprint/4284
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an established discipline in media suc...