Winky Dink and you: determining patterns of narrative for interactive television.
Smith, I., Stewart, F., & Turner, P. (2003)
Winky Dink and you: determining patterns of narrative for interactive television. In Second European Conference on Interactive Television
We report on the identification, creation and use of narrative patterns to create an interactive cartoon. We have undertaken an analysis of an American 1950-60’s interactive t...
Information Diffusion in Multi-Agent Communities
Farrenkopf, T., Guckert, M., Urquhart, N., & Wells, S. (in press)
Information Diffusion in Multi-Agent Communities. In Conference Proceedings
Understanding the course of events when newly launched products penetrate a market, and how those products supersede existing dominant products, is crucial. Besides potential ...
A Unifying Software Framework for Vehicle Routing and Logistics
Enenkel, J., Geyer, J., Keiner, J., Nguyen, J., Steuler, J. L., & Urquhart, N. (in press)
A Unifying Software Framework for Vehicle Routing and Logistics. In Conference proceedings
A wide range of open source tools and real world data are available to support those working on vehicle routing and logistics optimisation. Despite such tools being available ...
Orbits: enabling gaze interaction in smart watches using moving targets
Esteves, A., Velloso, E., Bulling, A., & Gellersen, H. (2015)
Orbits: enabling gaze interaction in smart watches using moving targets. In UbiComp/ISWC'15 Adjunct Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computerhttps://doi.org/10.1145/2800835.2800942
In this paper we demonstrate Orbits, a novel gaze interaction technique that accounts for both the reduced size of smart watch displays and the hands-free nature of convention...
Designing tangible interaction for embodied facilitation
Esteves, A. (2012)
Designing tangible interaction for embodied facilitation. https://doi.org/10.1145/2148131.2148231
Designing and evaluating tangible interaction is a challenging ad-hoc process. This paper argues that if the field of tangible interaction is to continue to develop, it will n...
Informing design by recording tangible interaction.
Esteves, A., & Oakley, I. (2011)
Informing design by recording tangible interaction. https://doi.org/10.1145/1979742.1979893
Evaluating tangible user interfaces is challenging. Despite the wealth of research describing the design of tangible systems, there is little empirical evidence highlighting t...
Factors Influencing the Students’ Use of Learning Management Systems: A Case Study of King Abdulaziz University.
Binyamin, S., Rutter, M. J., & Smith, S. (2017)
Factors Influencing the Students’ Use of Learning Management Systems: A Case Study of King Abdulaziz University. In L. O. Campbell, & R. Hartshorne (Eds.), Proceedings of the 12th International Conference on e-Learning (ICEL 2017), (289-297
The Technology Acceptance Model (TAM) has been one of the most popular models in explaining the acceptance of technologies and employed empirically in various studies. This st...
Rapid one-shot acquisition of dynamic VR avatars
Malleson, C., Kosek, M., Klaudiny, M., Huerta, I., Bazin, J., Sorkine-Hornung, A., …Mitchell, K. (2017)
Rapid one-shot acquisition of dynamic VR avatars. In IEEE 2017 Virtual Reality (VR). https://doi.org/10.1109/vr.2017.7892240
We present a system for rapid acquisition of bespoke, animatable, full-body avatars including face texture and shape. A blendshape rig with a skeleton is used as a template fo...
CymaSense: a real-time 3D cymatics-based sound visualisation tool.
McGowan, J., Leplâtre, G., & McGregor, I. (2017)
CymaSense: a real-time 3D cymatics-based sound visualisation tool. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (270-274). https://doi.org/10.1145/3064857.3079159
What does music look like? Representation of music has taken many forms over time, from musical notation , through to random algorithm-based visualisations based on the am...
So-grams: a tool for browsing intranets.
Davenport, E., & Buckner, K. (1997)
So-grams: a tool for browsing intranets. In 6th International Symposium on Information Science ISI '98
No abstract available.