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395 results

Making and Unfinishedness: Designing Toolkits for Negotiation

Journal Article
Smyth, M., & Helgason, I. (2017)
Making and Unfinishedness: Designing Toolkits for Negotiation. Design Journal, 20(sup1), S3966-S3974. https://doi.org/10.1080/14606925.2017.1352899
The diffusion and democratisation of computing technologies and physical prototyping systems has supported the rise of Do-It-Yourself culture. In the context of design innovat...

The place probe: exploring a sense of place in real and virtual environments.

Journal Article
McCall, R., Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006)
The place probe: exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668-687. https://doi.org/10.1162/pres.15.6.668
This paper describes the design, application, and refinement of a qualitative tool designed to study sense of place. The Place Probe incorporates a range of stimuli and techni...

Designing blended spaces: historical echoes, testing a framework for digital tourism.

Journal Article
Ayan, S., & Benyon, D. (2014)
Designing blended spaces: historical echoes, testing a framework for digital tourism. International Journal of Architectonic, Spatial, and Environmental Design, 7(2), 1-12
This work relates heavily to blended space theory and the trajectories approach previously done in this field. Imaz and Benyon have introduced the ideas of conceptual blending...

Interaction strategies for an affective conversational agent

Journal Article
Smith, C., Crook, N., Dobnik, S., Charlton, D., Boye, J., Pulman, S., …Cavazza, M. (2011)
Interaction strategies for an affective conversational agent. Presence: Teleoperators and Virtual Environments, 20, 395-411. https://doi.org/10.1162/PRES_a_00063
The development of embodied conversational agents (ECA) as companions brings several challenges for both affective and conversational dialogue. These include challenges in gen...

The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park

Conference Proceeding
Flint, T., Turner, P., & Banach, A. (2016)
The Ensoulment of Virtual Space Minecraft as a Tool for Engaging With a Sculpture Park. In J. C. Read, & P. Stenton (Eds.), IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. , (680-683). https://doi.org/10.1145/2930674.2938613
This is a demonstration of a Minecraft facsimile of Jupiter Artland, a sculpture park on the outskirts of Edinburgh. With the cooperation of primary school children we develop...

Relation algebra operations on formal contexts

Conference Proceeding
Priss, U. (2009)
Relation algebra operations on formal contexts. In S. Rudolph, F. Dau, & S. O. Kutznetsov (Eds.), Conceptual Structures: Leveraging Semantic Technologies. , (257-269). https://doi.org/10.1007/978-3-642-03079-6_20
This paper discusses the use of relation algebra operations on formal contexts. These operations are a generalisation of some of the context operations that are described in t...

Walking & talking: probing the urban lived experience.

Conference Proceeding
Stals, S., Smyth, M., & Ijsselsteijn, W. (2014)
Walking & talking: probing the urban lived experience. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14, (737-746). https://doi.org/10.1145/2639189.2641215
With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships a...

The city in cinema: how popular culture can influence research agendas.

Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia Computer Science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...

Spaces of interaction

Conference Proceeding
Benyon, D., Hook, K., & Nigay, L. (2010)
Spaces of interaction. In Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference, 1-7
As the world becomes increasingly computationally enabled, so our view of human-computer interaction (HCI) needs to evolve. The proliferation of wireless connectivity and mobi...

Playing the game: HCI careers in the competency era

Presentation / Conference
McEwan, T. (2009, April)
Playing the game: HCI careers in the competency era. Paper presented at HCI Educators 2009, Swindon
This paper summarises the increasing formalization of HCI-related job-roles in competency frameworks (such as the UK’s Skills Framework for the Information Age – SFIA), and th...

Date


55 results

BSL in Embodied Music Interaction

2022 - 2023
This is an exploratory study in the field of Embodied Music Interaction (EMI) to greater understand how British Sign Language (BSL) interpreters categorise music for the hearing impaired. EMI looks a...
Funder: Arts & Humanities Research Council | Value: £5,000

Fixing the Future: The Right to Repair and Equal-IoT

2022 - 2024
Our 2-year interdisciplinary project will investigate how the lack of repairability in the consumer Internet of Things (IoT) will adversely impact equity, inclusion, and sustainability in the digital ...
Funder: Engineering and Physical Sciences Research Council | Value: £94,392

FI STAR

2013 - 2015
New ideas are on the way to make healthcare more accurate, more affordable and matching the needs of our changing societies. Demographic changes, progress in technology and in medicine offer options t...
Funder: European Commission | Value: £532,920

To develop an on-line learning course for refresher courses in the Licensed Trade

2015 - 2015
The aim of the  project led by Alistair Lawson of IIDI is  is to investigate the development of a visually stimulating, high quality interactive on-line learning package for refresher courses for the ...
Funder: Scottish Funding Council | Value: £5,000

Walks & Waterfalls Innovation Voucher

2018 - 2018
Walks and Waterfalls is a multi-channel interactive project intended to design and roadmap a blended experience between a fine art photography book, a mobile augmented reality app and physical locatio...
Funder: Scottish Funding Council | Value: £5,000

Research visit @ University of Bielefeld

2017 - 2017
Research exchange with the Bielefeld Dialogue Systems group
Funder: The Scottish Informatics & Computer Science Alliance | Value: £2,475

Multimedia Environment for Mobiles

1995 - 1998
Multimedia Environment for Mobiles is a EU Framework Programmes project funded by ACTS.
Funder: EU Framework Programme 7 and FP6 and earlier programmes

Gaze tracking through in-ear sensing

2019 - 2019
Eye-tracking is an increasingly popular technique in which user’s eye movements are captured by a computer system, allowing it to ascertain where the user is looking in a display or visual scene (fixa...
Funder: Carnegie Trust for the Universities of Scotland | Value: £9,991

Platform to platform: an investigation into audience engagement with digitised archives and its transformative impact across different online formats

2022 - 2022
This project is closely tied to two goals of the call: unlocking value from digitised heritage content, and online performance. In respect of ‘unlocking value from digitised heritage’, the practical...
Funder: Arts & Humanities Research Council | Value: £4,994

Let's Play Wester Hailes: Community Produced Video Games of Edinburgh

2021 - 2022
This project aims to engage children and young people with the computer games industry. Working with WHALE Arts we will build games and upload them onto bespoke arcade machines. The games created wi...
Funder: Royal Academy of Engineering | Value: £25,708
7 results

The meeting journey: Supporting the design of interaction within co-located, collaborative device ecologies

2013 - 2019
I am currently working on a PhD programme in the Centre for Interaction Design, supervised by...
Aurelien Ammeloot | Director of Studies: Prof David Benyon | Second Supervisor: Dr Oli Mival

UrbanIxD: Exploring human interactions for the hybrid city

2015 - 2022
With the vision of ubiquitous computing becoming increasingly realized, a new technological layer in the form of sensors, urban screens, smart...
Shenando Stals | Director of Studies: Dr Michael Smyth | Second Supervisor: Dr Oli Mival

A multidimensional sketching interface for visual interaction with corpus-based concatenative sound synthesis

2009 - 2016
The present research sought to investigate the correspondence between auditory and visual f...
Dr Augoustinos Tsiros | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Michael Smyth

Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience

2016 - 2019
Michael McKellar | Director of Studies: Dr Oli Mival | Second Supervisor: Prof David Benyon

Web engineering for the evaluation of large complex web systems: methodologies in web metrics

2010 - 2017
Dalal Zahran | Director of Studies: Dr M J Rutter | Second Supervisor: Prof David Benyon

Understanding user experience in blended spaces

2010 - 2018
Serkan Ayan | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth

Sonification of exosolar planetary systems

2015 - 2021
Michael Quinton | Director of Studies: Dr Iain McGregor | Second Supervisor: Prof David Benyon
19 results

Dr Tom Flint awarded prestigious R&D funding

16 November 2020
Dr Tom Flint from the School of Computing at Edinburgh Napier University has been named as a member of one of the groups in the funded R&D phase of Festival UK 2022.

School of Computing Hosts Easter Egg hunt online in Jupiter Artland in Minecraft

11 April 2020
Children from across Scotland gathered together in virtual space for an Easter Egg hunt hosted in Jupiter Artland in Minecraft during the lockdown.

MEmorial Project awarded Edinburgh Futures Institute Funding

23 June 2019
In June 2019 the MEmorial team completed a two week development workshop, to follow on from this initial research, funded by an Edinburgh Futures Institute Research Award. The workshop culminated in a...

MEmorial Project awarded prestigious residency

19 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Augusto Esteves will be delivering a seminar at the University of Bath

22 November 2017
Augusto Esteves has been invited by the HCI group at the University of Bath to deliver a seminar on his work on motion matching input for the Internet-of-Things (IoT). Abstract: Motion matching is a...

WaveTrace awarded by Design United and the Dutch Design Week

20 October 2017
WaveTrace, a project that was internally funded, was awarded with an additional 5000€ from Design United, to prepare an exhibition at the acclaimed Dutch Design Week. This work was done in collaborati...

Augusto Esteves was featured in The Conversation and EconoTimes

9 October 2017
The articles cover the work published at ICMI '17, exploring the use of head-mounted displays as opera glasses, with the goal of delivering an egalitarian user experience during live events. Links bel...

Augusto Esteves has been accepted as Fellow of the RSA

17 August 2017
The Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA) is a London-based, British organisation committed to finding practical solutions to social challenges. Founded in 1754 ...