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Wizard of Oz experiments for Companions.

Conference Proceeding
Bradley, J., Mival, O., & Benyon, D. (2009)
Wizard of Oz experiments for Companions. In Proceedings British HCI 2009, (313-317
Wizard of Oz experiments allow designers and developers to see the reactions of people as they interact with to-bedeveloped technologies. At the Centre for Interaction Design ...

Workplace soundscape mapping: a trial of Macaulay and Crerar’s method

Conference Proceeding
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2006)
Workplace soundscape mapping: a trial of Macaulay and Crerar’s method. In Proceedings of the 12th International Conference on Auditory Display (ICAD2006)
This paper describes a trial of Macaulay and Crerar’s method of mapping a workplace soundscape to assess its fitness as a basis for an extended soundscape mapping method. Twel...

Triangulation in practice.

Journal Article
Turner, P., & Turner, S. (2009)
Triangulation in practice. Virtual Reality, 13, 171-181. https://doi.org/10.1007/s10055-009-0117-2
Triangulation is the means by which an alternate perspective is used to validate, challenge or extend existing findings. It is frequently used when the field of study is diffi...

PhotoPal: companionship, sharing and the digital echo.

Conference Proceeding
Mival, O., O'Keefe, B., Bradley, J., Roa-Seiler, N., & Benyon, D. (2007)
PhotoPal: companionship, sharing and the digital echo. In Proceedings of CHI Collocated Social Practices Surrounding Photos Workshop
This short paper introduces the research of the 14 partner, EU Framework 6 project, COMPANIONS. It focuses on the development of PhotoPal, a multimodal system harnessing the c...

Blended Spaces for Collaboration

Journal Article
Benyon, D., & Mival, O. (2015)
Blended Spaces for Collaboration. Computer Supported Cooperative Work, 24(2-3), 223-249. https://doi.org/10.1007/s10606-015-9223-8
In this paper, we reflect on our experiences of designing, developing, implementing and using a number of real world, functional, multi-touch enabled Interactive Collaborative...

Comparison of human and machine recognition of everyday human actions

Conference Proceeding
Jones, T., Lawson, S., Benyon, D., & Armitage, A. (2007)
Comparison of human and machine recognition of everyday human actions. In Digital Human Modeling. , (120-129). https://doi.org/10.1007/978-3-540-73321-8_14
The research presented here makes a contribution to the understanding of the recognition of biological motion by comparing human recognition of a set of everyday gestures and ...

Soundscape mapping: comparing listening experiences

Thesis
McGregor, I. Soundscape mapping: comparing listening experiences. (Thesis)
Edinburgh Napier University. Retrieved from http://researchrepository.napier.ac.uk/id/eprint/4284
The perceived auditory environment is an increasingly important part of people’s everyday interactive experiences. While sound design is an established discipline in media suc...

Sonifying the solar system

Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2016)
Sonifying the solar system. In The 22nd International Conference on Auditory Display (ICAD-2016), (28-35
Sound is potentially an effective way of analysing data and it is possible to simultaneously interpret layers of sounds and identify changes. Multiple attempts to use sound wi...

Spaces of interaction

Conference Proceeding
Benyon, D., Hook, K., & Nigay, L. (2010)
Spaces of interaction. In Proceedings of the 2010 ACM-BCS Visions of Computer Science Conference, 1-7
As the world becomes increasingly computationally enabled, so our view of human-computer interaction (HCI) needs to evolve. The proliferation of wireless connectivity and mobi...

Informing the design of the future urban landscape.

Conference Proceeding
Smyth, M., & Helgason, I. (2010)
Informing the design of the future urban landscape. In Proceedings of the 8th ACM Conference on Designing Interactive Systems, 438-440. doi:10.1145/1858171.1858259
The urban spaces of the future will be saturated with both visible and hidden media that gather and transmit information. How we as physical beings connect with, interpret and...