Navigating information space: web site design and lessons from the built environment.
Benyon, D. (2006)
Navigating information space: web site design and lessons from the built environment. PsychNology journal, 4, 7-24
The Web is the archetypal information space but even on a well designed site it can be difficult to find all the information you need. It is impossible to design a site so tha...
Who am I and where am I? - switching and stitching in the digital age.
Smyth, M., Raijmakers, B., & Munro, A. (2003)
Who am I and where am I? - switching and stitching in the digital age. In D. Marjanovic (Ed.), Proceedings of the 8th International Design Conference DESIGN 2004, 1487-1492
This paper will introduce the concept of human identity. It will focus on how the creation, maintenance and communication of identity could be supported by technology. Initial...
Domains Models for User Interface Design
Benyon, D. (1996)
Domains Models for User Interface Design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering, 3-19. Springer Verlag. https://doi.org/10.1007/978-1-4471-1001-9_1
Human-Computer Interaction (HCI) is concerned with developing computer-based systems which help people undertake their work or other activities and which demonstrate a high de...
Special issue on intelligent interface technology: editor's introduction
Benyon, D., & Murray, D. (2000)
Special issue on intelligent interface technology: editor's introduction. Interacting with Computers, 12(4), 315-322. https://doi.org/10.1016/S0953-5438%2899%2900024-7
The term ‘Intelligent Interface Technology’ (IIT) is intended to capture the wide range of issues and methods in which some form of ‘intelligence’ is applied to both user inte...
A framework for engineering metaphor at the user interface
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000)
A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), (301-322). ISSN 0953-5438
Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situa...
Soundscape mapping: a tool for evaluating sounds and auditory environments
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...
Ensemble: embodied experiences in a sound and jewellery installation
Kettley, S., Smyth, M., Arvind, D. K., Greig, F., McGregor, I., & Paechter, B. (2007)
Ensemble: embodied experiences in a sound and jewellery installation. In D. Golightly, T. Rose, & B. Light (Eds.), Create 07 Creative Inventions, Innovations and Everyday Designs in HCI
ensemble - an interactive collection of networked jewellery with gesturally determined, real time sonic output
Walking & talking: probing the urban lived experience.
Stals, S., Smyth, M., & Ijsselsteijn, W. (2014)
Walking & talking: probing the urban lived experience. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14, (737-746). https://doi.org/10.1145/2639189.2641215
With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships a...
User experience (UX) design for medical personnel and patients
Mival, O., & Benyon, D. (2015)
User experience (UX) design for medical personnel and patients. In S. Fricker, C. Thuemmler, & A. Gavras (Eds.), Requirements Engineering for Digital Health and Care (117-131). Cham: Springer. https://doi.org/10.1007/978-3-319-09798-5_6
UX design is concerned with all the issues that go into providing an engaging and enjoyable experience for people in both the short and longer term. This is more than mere fun...
Scenarios for Companions.
Benyon, D., & Mival, O. (2013)
Scenarios for Companions. In Your Virtual Butler: the making of, 79-96. Springer Berlin / Heidelberg. https://doi.org/10.1007/978-3-642-37346-6_8
This paper is concerned with understanding the needs of Companion owners (the people formerly known as ‘users’). The problem with developing technologies such as companions is...