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A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task

Conference Proceeding
Mackamul, E. B., & Esteves, A. (2018)
A Look at the Effects of Handheld and Projected Augmented-reality on a Collaborative Task. In SUI '18 Symposium on Spatial User Interactionhttps://doi.org/10.1145/3267782.3267793
This paper presents a comparative study between two popular AR systems during a collocated collaborative task. The goal of the study is to start a body of knowledge that descr...

An ethnographical orientated study of designers in a collaborative design project.

Conference Proceeding
Joel, S., Smyth, M., & Rodgers, P. (2004)
An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.

From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes

Conference Proceeding
Gkatzia, D., Rieser, V., Bartie, P., & Mackaness, W. (2015)
From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes. In Proceedings of the 2015 Conference on Empirical Methods in Natural Language Processing, 1936-1942. https://doi.org/10.18653/v1/d15-1224
Predicting the success of referring expressions (RE) is vital for real world applications such as navigation systems. Traditionally, research has focused on studying Referring...

A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation

Conference Proceeding
Gkatzia, D., Cercas Curry, A., Rieser, V., & Lemon, O. (2015)
A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation. In Proceedings of the 15th European Workshop on Natural Language Generation, 112-113. https://doi.org/10.18653/v1/w15-4720
Decision-making is often dependent on uncertain data, e.g. data associated with confidence scores, such as probabilities. A concrete example of such data is weather data. We w...

A Snapshot of NLG Evaluation Practices 2005 - 2014

Conference Proceeding
Gkatzia, D., & Mahamood, S. (2015)
A Snapshot of NLG Evaluation Practices 2005 - 2014. https://doi.org/10.18653/v1/w15-4708
In this paper we present a snapshot of endto-end NLG system evaluations as presented in conference and journal papers1 over the last ten years in order to better understand th...

Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments

Conference Proceeding
Cercas Curry, A., Gkatzia, D., & Rieser, V. (2015)
Generating and Evaluating Landmark-Based Navigation Instructions in Virtual Environments. In Proceedings of the 15th European Workshop on Natural Language Generation, 90-94. https://doi.org/10.18653/v1/w15-4715
Referring to landmarks has been identified to lead to improved navigation instructions. However, a previous corpus study suggests that human “wizards” also choose to refer to ...

Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data

Conference Proceeding
Gkatzia, D., Hastie, H., & Lemon, O. (2014)
Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data. In Proceedings of the Conference Volume 1: Long Papers, 1231-1240. https://doi.org/10.3115/v1/p14-1116
We present a novel approach for automatic report generation from time-series data, in the context of student feedback generation. Our proposed methodology treats content selec...

On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects

Conference Proceeding
Oakley, I., & Esteves, A. (2013)
On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects. In 2013 International Symposium on Ubiquitous Virtual Reality (ISUVR)https://doi.org/10.1109/isuvr.2013.12
The smart, augmented objects that appear in systems that support tangible interaction have a dual life. While they can exhibit complex digital behaviors in the technological c...

Space, place and interface

Presentation / Conference
Smyth, M. (1999, January)
Space, place and interface. Paper presented at Acradia Workshop
No abstract available.

Permaculture as a foundation for sustainable interaction design and UX

Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...