Democratic Participation through Crocheted Memes.
Taylor-Smith, E., Smith, C. F., & Smyth, M. (2018)
Democratic Participation through Crocheted Memes. In SMSociety '18 Proceedings of the 9th International Conference on Social Media and Society, (178-186). https://doi.org/10.1145/3217804.3217910
In a UK city, various crocheted protest banners have appeared, containing political statements concerning planned developments in their locations. Photos of these banners are ...
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemsdoi:10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...
Designing at a distance via real-time designer-to-designer interaction.
Scrivener, S. A. R., Harris, D., Clark, S., Rockoff, T., & Smyth, M. (1994)
Designing at a distance via real-time designer-to-designer interaction. In S. Greenberg, S. Hayne, & R. Rada (Eds.), Groupware for Real-Time Drawing - A Designers Guide, 5-23. McGraw Hill
This paper describes an experiment in which teams of two designers used a shared computer ‘sketchpad’ to generate design concepts for products while geographically separated b...
City | Data | Future: envisioning interactions in hybrid urban space.
Mitrović, I., Smyth, M., Helgason, I., & Mitrovic, I. (2015)
City | Data | Future: envisioning interactions in hybrid urban space. In Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, (373-374). https://doi.org/10.1145/2757226.2757380
The City | Data | Future installation is a collection of “design fiction” video scenarios that speculate about the experience of urban life and how it might change in the near...
The role of metaphor at the human computer interface.
Smyth, M., & Knott, R. P. (1993)
The role of metaphor at the human computer interface. In S. Howard, & Y. K. Leung (Eds.), Proceedings of OZCHI'94, the CHISIG Annual Conference : Harmony through working together, 287-291
Interface metaphors are introduced as a technique to facilitate the learning of systems. To better understand this process, metaphors are discussed in terms of their role in t...
Space, place and interface
Presentation / Conference
Smyth, M. (1999, January)
Space, place and interface. Paper presented at Acradia Workshop
No abstract available.
The city in cinema: how popular culture can influence research agendas.
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia computer science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...
The case for building familiarity into wearables design.
Presentation / Conference
Kettley, S., & Smyth, M. (2003, October)
The case for building familiarity into wearables design. Paper presented at Seventh IEEE International Symposium on Wearable Computers (ISWC'03
This paper examines the issues connected with the development of wearable devices in terms of affective design, that is, as pleasurable products. Wearables, particularly in th...
Tangible possibilities—envisioning interactions in public space
Smyth, M., & Helgason, I. (2013)
Tangible possibilities—envisioning interactions in public space. Digital Creativity, 24(1), 75-87. https://doi.org/10.1080/14626268.2013.769454
This article explores approaches to envisionment in the field of interaction design. Design fictions are introduced as a method to articulate future possibilities. Three case ...
Walking & talking: probing the urban lived experience.
Stals, S., Smyth, M., & Ijsselsteijn, W. (2014)
Walking & talking: probing the urban lived experience. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction Fun, Fast, Foundational - NordiCHI '14, (737-746). https://doi.org/10.1145/2639189.2641215
With ubiquitous mobile computing devices spreading throughout the urban environment of everyday life, there is a growing need to better understand person-place relationships a...