Special issue on intelligent interface technology: editor's introduction
Benyon, D., & Murray, D. (2000)
Special issue on intelligent interface technology: editor's introduction. Interacting with Computers, 12(4), 315-322. https://doi.org/10.1016/S0953-5438%2899%2900024-7
The term ‘Intelligent Interface Technology’ (IIT) is intended to capture the wide range of issues and methods in which some form of ‘intelligence’ is applied to both user inte...
Domains Models for User Interface Design
Benyon, D. (1996)
Domains Models for User Interface Design. In D. Benyon, & P. Palanque (Eds.), Critical Issues in User Interface Systems Engineering, 3-19. Springer Verlag. https://doi.org/10.1007/978-1-4471-1001-9_1
Human-Computer Interaction (HCI) is concerned with developing computer-based systems which help people undertake their work or other activities and which demonstrate a high de...
Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park
Presentation / Conference
Hall, L., Flint, T., & Mitsche, N. (2018, May)
Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park. Paper presented at 2nd International Research Symposium in Tourism Hospitality & Events
This research considers how the visitor experience could be enhanced through intertwining and blending the real and virtual, creating a new mixed reality that extended and add...
The Effectiveness of Two Audiovisual Mappings to Control a Concatenative Synthesiser
Tsiros, A., & Leplâtre, G. (2017)
The Effectiveness of Two Audiovisual Mappings to Control a Concatenative Synthesiser. In J. Pätynen, V. Välimäki, & T. Lokki (Eds.), Proceedings of the 14th Sound and Music Computing Conference 2017, (320-327
This paper presents the results of an investigation into audio visual (AV) correspondences conducted as part of the development of Morpheme, a painting interface to control a ...
CymaSense: a novel audio-visual therapeutic tool for people on the autism spectrum.
McGowan, J., Leplâtre, G., & McGregor, I. (2017)
CymaSense: a novel audio-visual therapeutic tool for people on the autism spectrum. In ASSETS '17 Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, (62-71). https://doi.org/10.1145/3132525.3132539
Music Therapy has been shown to be an effective intervention for clients with Autism Spectrum Condition (ASC), a lifelong neurodevelopmental condition that can affect people i...
Navigating a Speckled World: Interacting with Wireless Sensor Networks
Leach, M., & Benyon, D. (2010)
Navigating a Speckled World: Interacting with Wireless Sensor Networks. In M. Wachowicz (Ed.), Movement-Aware Applications for Sustainable Mobility, (229-242). Hershey, PA: IGI Global. https://doi.org/10.4018/978-1-61520-769-5.ch014
The Speckled Computing project is a large multisite research project based in Scotland, UK. The aim of the project is to investigate, prototype, and produce tiny (1mm3) comput...
Information Architecture and Navigation Design for Web Sites
Benyon, D. (2006)
Information Architecture and Navigation Design for Web Sites. In P. Zaphiris, & S. Kurniawan (Eds.), Human Computer Interaction Research in Web Design and Evaluation, 165-184. Hershey, Pa. ; London,: IGI Global. doi:10.4018/978-1-59904-246-6.ch008
Information architecture concerns how to structure the content of an information space. Information architects design information spaces. Staying with the notion of informatio...
Benyon, D. (2005)
Information Space. In C. Ghaoui (Ed.), Encyclopedia of Human Computer Interaction, 344-347. Hershey, Pa.; London;: IGI Global. doi:10.4018/978-1-59140-562-7.ch053
Human-Computer Interaction (HCI) in the 21st century needs to look very different from its 20th-century origins. Computers are becoming ubiquitous; they are disappearing into ...
Virtualizing the real: a virtual reality contemporary sculpture park for children
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...
My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts.
Turner, P., & Turner, S. (2011)
My Grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts. In ECCE '11 Proceedings of the 29th Annual European Conference on Cognitive Ergonomics, 149-156. https://doi.org/10.1145/2074712.2074742
Motivation -- to explore the nature and dimensions of attachment to digital and non-digital artefacts and explicate any differences in emotional attachment between digital and...